Torgo
2[H]4U
- Joined
- Oct 16, 2002
- Messages
- 3,149
Something I want to run by the denizens of the gaming forum. Sure, there have been plenty of I hate HL2/I love HL2 threads of late. What I would like to propose is a breakdown level by level of the design of the game. This isn't a "this part sucked" or "this part rocked" review. Sheesh, you can get that on any forum.
What I'm proposing is different. I'll point out areas on each section on why that gameplay choice was made by the level/game designer and what makes it work or fail. The benefit will be for you to understand a little more about how a game is developed, how levels work and pull back the curtains a little bit. This is only about game mechanics, design and gameplay.
This won't be easy to pull off. I'd like to do it in small installments and get feedback and insight from you as well. I'd only do it if there were enough people interested. Last thing I'd want is to clutter up the forum with YAHL2T (yet another Half-Life 2 thread). So vote/comment over the next two or three days and make a decision.
What I'm proposing is different. I'll point out areas on each section on why that gameplay choice was made by the level/game designer and what makes it work or fail. The benefit will be for you to understand a little more about how a game is developed, how levels work and pull back the curtains a little bit. This is only about game mechanics, design and gameplay.
This won't be easy to pull off. I'd like to do it in small installments and get feedback and insight from you as well. I'd only do it if there were enough people interested. Last thing I'd want is to clutter up the forum with YAHL2T (yet another Half-Life 2 thread). So vote/comment over the next two or three days and make a decision.