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chinoquezada said:Its not about what language the game was compiled in. Its about the format of the data files are in... In the sims case, well, they are coded in hexadecimal (123456789ABCDEF).
Most Trainers out there were made in a process of trial n error...
Well, i knew that. I didnt phrase my response correctly... Besides, the end-user cannot look at the binary representation directly (at least i dont know how....), all he could see is the hex... and edit the hex.SCSI-Terminator said:Files arn't encoded in HEX. HEX is just a compressed form of Binary representation, where each digit represents 4 binary bits. It makes it so more information can be displayed on the screen at once. And since most binary data is in powers of 8 (bytes) Its alot easier representing them with 2 Hex digits rather than 8 ones and zeros.