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Following Sony’s announcement of 3 million PS VR units sold, industry pundits are beginning to really question why VR remains nonexistent on the Xbox console. Microsoft stated in E3 2016 the Xbox One would usher in “high-fidelity VR,” but years later, all that is left is Phil Spencer’s mixed messages about potential support on the Xbox One X. Being that the console runs W10 to some extent and Microsoft is pushing Mixed Reality, VR on the Xbox does seem inevitable, however.
In a candid interview in mid-2017, Xbox Head Phil Spencer suggested that Microsoft was staying away from VR on Xbox because they didn’t feel that the family room is a good place for tethered headsets. He figured at the time that the industry is “a few years away [from a wireless VR solution].” But if Microsoft is planning on waiting “a few years” for wireless tech before rolling out a VR offering on Xbox, they could be handing away a couple billion dollars in extra revenue to a competitor which already has a sizable lead.
In a candid interview in mid-2017, Xbox Head Phil Spencer suggested that Microsoft was staying away from VR on Xbox because they didn’t feel that the family room is a good place for tethered headsets. He figured at the time that the industry is “a few years away [from a wireless VR solution].” But if Microsoft is planning on waiting “a few years” for wireless tech before rolling out a VR offering on Xbox, they could be handing away a couple billion dollars in extra revenue to a competitor which already has a sizable lead.