MrWizard6600
Supreme [H]ardness
- Joined
- Jan 15, 2006
- Messages
- 5,791
unless you have a grayhound proc with two X2700s in Crossfire, your fine toi post fps of the released ppu online.
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emmett said:Ok, with PhysxRocket which uses the 2.4.4 sdk
Running the script luminaryjanitor posted.
Software mode stays mostly 45-60 fps Cpu usage 60-65%
Hardware Mode never drops below 60fps Cpu usage Spikes
at the very start at about 25-28% then drops to 5-8% then climbs
back up at the very end, but I think it's climbing because the
script may be done, and the HW only works when script is active?
with 2.5.5 and novodex rocket in software i got something like in the
mid 80's but high 50-60% cpu usage..
emmett said:Ok, with PhysxRocket which uses the 2.4.4 sdk
Running the script luminaryjanitor posted.
Software mode stays mostly 45-60 fps Cpu usage 60-65%
Hardware Mode never drops below 60fps Cpu usage Spikes
at the very start at about 25-28% then drops to 5-8% then climbs
back up at the very end, but I think it's climbing because the
script may be done, and the HW only works when script is active?
with 2.5.5 and novodex rocket in software i got something like in the
mid 80's but high 50-60% cpu usage..
I know it looks like a hell of a lot of bricks, but I guarantee you there are only 3720 bricks in there.emmett said:In software mode the wall looks easily 30k or so bricks.
PsReset
PsZup false
PsPlaneEmpty
OdfShadows false
OdfLook 67.2997 53.5574 65.2882 66.6635 53.1481 64.6342
PsMatBegin Mat1
PsMatDynamicFriction 0.5
PsMatStaticFriction 0.5
PsMatSpinFriction 0
PsMatRollFriction 0
PsMatRestitution 0
PsMatDynamicFrictionV 0
PsMatStaticFrictionV 0
PsMatDirOfAnisotropy 1 0 0
PsMatDirOfMotion 1 0 0
PsMatSpeedOfMotion 0
PsMatAnisotropic false
PsMatMovingSurface false
PsMatEnd
PsSphere radius(4) position(0,100,0) mass(300) velocity(0,-300,0) material(Mat1)
PsWall sides(1,1,1) wid(15) hit(15) depth(15) position(0,0,0) material(Mat1)
Quick fix is just change the radius in the linesthe balls in the script with the wall that big, the balls in the script do nearly nothing
