PescadoDiablo
n00b
- Joined
- Mar 2, 2005
- Messages
- 50
Well, the dual core chips will be shipping soon, XP 64 bit OS is out, multi threading is starting to take off and graphic cards are just getting better so computational power should really be ramping up. Unfortunately, it must not be enough power because the PhysX add in cards will be on shelves by years end. As I understand it, PhysX is a physics processing unit (PPU) that uses NovodeX as its implementation. I know nothing of NovodeX, other than it will be used in Unreal 3.0 engine; never the less, I am wondering why NovodeX cant be optimized for 64 bit OS, multi thread dual core or whatever.
Will you buy one when they come out, will you take a wait and see attitude, what will it take for you to consider it a must have piece of hardware?
I guess if I need one to fully enjoy the next generation of Unreal games, then its a given that I will buy it, but its starting to smell like the old days again 3D daughter cards, math co-processors, yada yada yada and a ham sandwich. You know if this thing takes off the consoles will get them at some point and it wont change the target MSRP much but the same part in the form of a add in card will end up costing PC gamers 1/3 to 1/2 the cost of a console unit. Feh!
Will you buy one when they come out, will you take a wait and see attitude, what will it take for you to consider it a must have piece of hardware?
I guess if I need one to fully enjoy the next generation of Unreal games, then its a given that I will buy it, but its starting to smell like the old days again 3D daughter cards, math co-processors, yada yada yada and a ham sandwich. You know if this thing takes off the consoles will get them at some point and it wont change the target MSRP much but the same part in the form of a add in card will end up costing PC gamers 1/3 to 1/2 the cost of a console unit. Feh!