Oh god I hate Upgrades

Benton The Race

Limp Gawd
Joined
Nov 3, 2005
Messages
287
Haha, well now that the 512MB GTX is out I am stuck with a VERY HARD desicion. Please simply tell me either 1 or 2 and why.

1. DFI lan Pary NF4
Opteron 165(dual core)
1GB Corsair select(soon to be 2x1GB crucial)
OCZ power stream
Segate Barracuda 120GB
evga 7800GT

2. DFI lan Pary NF4

1GB Corsair select(soon to be 2x1GB crucial)
OCZ power stream
Segate Barracuda 120GB
AMD athlon 3000+ 64 venice
512 MB 7800GTX

Thanks
 
I use internet, game, photoshop sometimes, upload photos, rip lots of music, etc. I'm kind of leaning towards the dual core because it will be supported in new games then buy the 512 with the steup when I get cash
 
Dual Core.

Go with it.

In my opinion, Multicore/cpu systems are way more benificial. So you lose a few frames in games... wooopiedoo....


You have much greater gains in others.
 
MTXR said:
Dual Core.

Go with it.

In my opinion, Multicore/cpu systems are way more benificial. So you lose a few frames in games... wooopiedoo....


You have much greater gains in others.
Good point. Plus I am gaming at 1280x1024 as of now and won't be using a 2005FPW for awwhhhilllleee.
 
Benton The Race said:
I use internet, game, photoshop sometimes, upload photos, rip lots of music, etc. I'm kind of leaning towards the dual core because it will be supported in new games then buy the 512 with the steup when I get cash

I would not place too much stock in dual-core enhancing games just yet. "Support" is a very loose term and proper smp cannot simply be tacked on to an existing application afaik. Last I heard the average game development cycle was 18-24 months. So assume, for the sake of conversation, that development started 6-8 months ago on a must have game that is properly multithreaded. How much will that dual-core opty be by the time that game is on the shelf? Will a quad core be out at the same price the opty is now?

Also the core photoshop filters and encoding music (assuming your codec does) are the only things that you've mentioned that are smp aware. 3d rendering and video encoding are 2 other apps that directly benefit from multiple processors. There are other indirect benefits to multi-processor setups such as gaming on cpu 0 while encoding a movie on cpu 1 but if you are not going to be doing things like that it would be a waste of money imo. If you primarily game I'd do a faster single core over a slower dual core.

btw, where do you see a 512MB version of that card for sale?
 
would you consider a cheaper athlon X2 4xxx series cpu? I am not certain that an Opteron would be neseccary, and if you are willing to settle for a 3000+ I think you might be pleasantly surprised with the performance of the X2s. But I would definatly go dual core, even if it means making a sacrfice in the video department. besides, 256mb should be enough fr anythign excpet triple buffering at really high resolutions.
 
dirtydr said:
I would not place too much stock in dual-core enhancing games just yet. "Support" is a very loose term and proper smp cannot simply be tacked on to an existing application afaik. Last I heard the average game development cycle was 18-24 months. So assume, for the sake of conversation, that development started 6-8 months ago on a must have game that is properly multithreaded. How much will that dual-core opty be by the time that game is on the shelf? Will a quad core be out at the same price the opty is now?

Also the core photoshop filters and encoding music (assuming your codec does) are the only things that you've mentioned that are smp aware. 3d rendering and video encoding are 2 other apps that directly benefit from multiple processors. There are other indirect benefits to multi-processor setups such as gaming on cpu 0 while encoding a movie on cpu 1 but if you are not going to be doing things like that it would be a waste of money imo. If you primarily game I'd do a faster single core over a slower dual core.

btw, where do you see a 512MB version of that card for sale?

quake4 is already out and it utilizes dualcore. Also the new elder scrolls game will use dualcores plus nvidia already has dualcore optimized drivers out. Thats just off the top of my head. :p
 
Why not go in the middle and get an X2 3800+ and a GTX 256mb? GTX can be found for around 400-430us in the FS/FT threads
 
Quake 4 gains equate to 3 FPS going from a single to dual-core 3800+. I have honestly not played the game either way so does it have better physics on a dual-core setup? How about better anything or is it the exact same game sans 3 fps? I sure hope elderscrolls utilizes dc better than quake. :)

If the bulk of my time was spent gaming, and money was any concern, I'd do a faster single at this point in time.
 
MTXR said:
Dual Core.

Go with it.

In my opinion, Multicore/cpu systems are way more benificial. So you lose a few frames in games... wooopiedoo....


You have much greater gains in others.

WOOOOOOOOPIEDOOOOOOOOOOOOOOOOOOOOOOOOOOOO! ROFL
 
I think with these dual core Opterons its not so clear cut...sure, you might be able to get your single core to 3 GHz, but you can also get your dual core to 2.7-2.8 GHz. The Opterons are closing the overclocking gap, and if you have the money, I'd say to go dual core Opteron.
 
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