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OGG with EAC

Craftish

Gawd
Joined
Jul 24, 2002
Messages
675
I've been using EAC to rip things to FLAC for a while now with no incidents. I recently won an mp3 player that supports OGG format, so I thought I would rip some of my tracks to that. Unfortunately, when I use this command string: -a "%a" -t "%t" -l "%g" -d "%y" -N "%n" -G "%m" %s and EAC attempts to open the external compressor it says "Invalid file name: suggest -n. I'm using the standard Vorbis OGG codec, could someone more experienced with OGG suggest a remedy for this?
 
Try clearing out all the command lines arguments. Just select "Ogg Vorbis Encoder ' under parameter passing schemes and you should be fine.

Also, do some ABX comparison against the original wav at the different quality levels to find the one that has the best compression/quality tradeoff for your ears and headphones. Be mindful of the limits your current headphones might place on quality, especially if you might upgrade them.
 
Yeah, I tried that but then the only info it gives me if I try to play it in f2k is "Filename.ogg" (no artist, album, etc.). I would really like to have this information stored in the file.
 
Hrmmm. I have mine set to Ogg Vorbis Encoder, and get full ID3 tags on the files.
 
heres mine

-q 6 --advanced-encode-option impulse_noisetune=-10 --advanced-encode-option impulse_trigger_profile=4 -a "%a" -t "%t" -l "%g" -d "%y" -N "%n" -G "%m" %s

im using the newest compile on Rarewares, "Vorbis 1.1 With impulse_trigger_profile"
 
H-Money said:
heres mine



im using the newest compile on Rarewares, "Vorbis 1.1 With impulse_trigger_profile"
Unreal: using the same compile and the same parameters I get the same "suggest -n" error.
 
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