Oblivion Video Card Benchmarks

They really didn't show the big benefits outdoors between HDR on and HDR off. I'll be including some awesome comparison screenshots showing these differences.
 
7600 GT will be coming, basically Oblivion will be included in our lineup from here on out. I love this game :)
 
Brent_Justice said:
7600 GT will be coming, basically Oblivion will be included in our lineup from here on out. I love this game :)
Help a brotha out!

I NEED to see x850xt vs 7600gt :p

So does about half this forum :)
 
Brent_Justice said:
7600 GT will be coming, basically Oblivion will be included in our lineup from here on out. I love this game :)

Wow, I love you! Keep up the great work!
 
That was an easy review to skim. ;)

I'm surprised by 6800GT vs x800XT @ 1024x768 (bloom on for x800XT, dist land off for 6800GT). I didn't think HDR on the 6800GT would run that well vs the x800XT.

I think it's good that [H] is doing a Oblivion evaluation, but won't it change if ATI and/or nvidia release more optimized drivers? Or have they given you new sets already? ;)
 
I'm not doing an Oblivion evaluation specifically, rather it is being included in all reviews from here on out for video cards, so the review i'm working on now includes it.
 
"Bit-tech also lacked in the SLI / X-Fire..."

Yep. I got a x1900XT and am switching to 2 7900GTs. Didn't want to switch out boards and so on. Hope I made the right decision for this game. With the Dell deal, the cost shouldn't be too large.
 
texuspete00 said:
x800 does not support the type of HDR Oblivion uses pxc.
I didn't say it did. :p I know HDR in Oblivion requires SM3 and the R4xx processors lack it.
 
Someone tell me why I cannot turn on HDR AND Anti-aliasing at the same time?!?!
 
AppaYipYip said:
Someone tell me why I cannot turn on HDR AND Anti-aliasing at the same time?!?!
B ecause you don't have a card that's not yrt invented ;)

It's a hardware impossiblity, on ANY card :(
 
You can't even turn on AA with CCC for the ATI cards. Its just the way the engine was built I think even on the xbox 360 theres no AA.

Edit: I just tried it the first time I did it, it seemed to work but I was wrong.
 
Glad to hear the 6800GT can use HDR at reasonable speed :D

... one more reason to consider buying this game :cool:
 
bLaCktIGErs91 said:
B ecause you don't have a card that's not yrt invented ;)

It's a hardware impossiblity, on ANY card :(

That is false. ATI X1800 and X1900 series can do any HDR with AA. It has to be in the code though. Oblivion doesnt have it in the code. I wouldnt doubt though that it will be added. The game been in development for 4+ years and back then HDR and AA was impossible and they probably didnt think anything of it. Then ATI comes out with the X1800 series and X1900 series and now its possible. But they dont have it in the code. I wouldnt doubt see it in a patch or two for HDR and AA to work together on ATI cards.

Only game out there that does this type of HDR with AA on these ATI cards is Serious Sam 2 and soon to be the Far Cry 1.4 patch.
 
Lazy_Moron said:
That is false. ATI X1800 and X1900 series can do any HDR with AA. It has to be in the code though. Oblivion doesnt have it in the code. I wouldnt doubt though that it will be added. The game been in development for 4+ years and back then HDR and AA was impossible and they probably didnt think anything of it. Then ATI comes out with the X1800 series and X1900 series and now its possible. But they dont have it in the code. I wouldnt doubt see it in a patch or two for HDR and AA to work together on ATI cards.
That's my point, it's not possible ATM, with oblivion, as he asked ;)
 
I could be wrong here but I think the game also uses some sort of motion blur, seems like I get trails with my 9700 when it really slows down at some parts and fps takes a dive. So they could be doing a lot of render to texture and using the pixel shaders to do compositing hence AA isn't applied automatically, even when forced through control panel. It'd have to be added in through a pixel shader and I'm guessing they just didn't get around to it. If i'm correct on the motion blur it would seem to eliminate the need to a degree.

Plus when I was using my brothers 1600XT the game looked great and I didn't see a need for much AA at all. I believe it set to High Quality although I did turn up some of the settings.

It might be nice to have a 1600XT in that review as well since it's a mini 1900 of sorts.
 
AppaYipYip said:
Someone tell me why I cannot turn on HDR AND Anti-aliasing at the same time?!?!

there will be a patch for the PC soon (rumor so take it how ever you want it) that will allow you to enable AA with HDR on

It's a hardware impossiblity, on ANY card

if "ANY card," excludes the X1K series from ATI, then yea i guess it is impossible
 
Trimlock said:
there will be a patch for the PC soon (rumor so take it how ever you want it) that will allow you to enable AA with HDR on.
The problem is the framebuffer format bethesda used. No current PC video card, including ATI X1xxx cards, supports AA in that mode. There will not be a patch "soon" to enable AA+HDR on the PC. Bethedsa has never mentioned making one, but has often repeated that AA+HDR is not possible on the PC on the official boards.

Lazy_Moron said:
That is false. ATI X1800 and X1900 series can do any HDR with AA. It has to be in the code though. Oblivion doesnt have it in the code. I wouldnt doubt though that it will be added.
Generalizations are bad, m-kay? http://www.beyond3d.com/forum/showpost.php?p=716900&postcount=40 Some HDR modes support AA and some don't.
 
I ordered some 7900 GTX Extremes and one X1900 XTX card when the Dell deal was going so it looks like i'll be keeping the X1900 XTX for myself since it looks like the best performer for Oblivion.
 
Bona Fide said:
I don't believe that...the X1900XTX/7900GTX are limited to 1280x1024? :rolleyes:

My 7900GT is running it with HDR at 1280x1024 with no problems ( HQ ), so I should expect they can do a little better.
 
Can't wait to play the game... Its been a long time since morrowind. Might finally have some time come monday or tuesday.

Hope my Pentium 631 (oced to 3.75Ghz) and EVGA 6800GS is up to snuff.
 
ryankenn said:
My 7900GT is running it with HDR at 1280x1024 with no problems ( HQ ), so I should expect they can do a little better.

I'm running it at 1680x1050 no AA no HDR 8xAF and it's going perfectly smooth. 30+ outdoors and 60+ indoors.
 
Interesting article. They are smoking crack with the X1600XT scores, though. I'm doing nearly those numbers at 1280x720 *with* HDR. Distant land *on*. No shadow filtering, though. And I tweaked the .ini file to drop the grass density down some (honestly, I couldn't tell the difference either way, and the performance benefit was pretty great).

Oh, and overclock a LOT, too.

So, no, not an "out of the box" experience with the card and the game, but....just sayin....take those numbers with a grain of salt. It doesn't take much effort to get a MUCH nicer experience than cited.

Still, I can't believe the X1600XT numbers they showed.
 
1280x1024??? Why when using a high end card. :confused: Oh well. I'm running at 1680x1050 and wish I could see what the performance between red and green there would be also sli vs crossfire performance at high resolutions.

Oh well. I'm sure Brent will come to the rescue and give this game review some Justice :D

With ATI X1000 and NV 7xxx cards we need to see higher res benchmarks than 12x10
 
The X1900 bench is spot on. Turning all options to max would make running 1600/1200 a little bit framey.

Watching my 1900 drop below 20 fps (rarely thankfully) at 1280 is kinda hard to believe possible....
 
Too bad it's one of those "best playable settings" reviews where you cant tell anything.

For exampleat first glance I was surprised at how close the 7900 and X1900 where in performance, even if X1900 slightly ahead. Then I realize they're at different detail settings (more demanding on the X1900XTX) so there is no way to directly compare the cards. And no way to tell how much difference there would be at the same settings.

Oh well, it's something. Now waiting on real apples to apples benchmarks. I know FS will have them..they are taking forever.
 
1280x1024??? Why when using a high end card

Another problem with best playable settings. Your data points are extremely limited, aka usually only one.

I also noticed they tested all the mid-range cards only at 1024X..too bad by far the most common resolution people run nowdays is 1280X1024 on LCD's. So they tested all mid-range cards on a res most people dont run and aren't interested in.

Firing Sqaud had a "what is your desktop res" poll recently and the runaway winner with over 40% I believe was 1280X1024. Not surprising since that's most mainstream LCD's..
 
The problem is the framebuffer format bethesda used. No current PC video card, including ATI X1xxx cards, supports AA in that mode. There will not be a patch "soon" to enable AA+HDR on the PC. Bethedsa has never mentioned making one, but has often repeated that AA+HDR is not possible on the PC on the official boards.

i didn't know they achieved it through different frame buffer format, but the rumors did start from one of ATI's driver development team member talking about putting in support if beth worked with them over it

either way i don't like HDR from what i've seen in this game so far
 
Sharky974 said:
people run nowdays is 1280X1024 on LCD's.

That's exactly it. And if you havn't tried the game with HDR on, I highly suggest it. The outdoor scenes do benefit from it.
 
If this was an apples to apples review, the XTX would've stomped the GTX since it was using higher quality settings like HQ AF (nVidia doesn't even have an equivalent) and grass shadows. Bit-tech noted that the GTX gained 5 fps for it's min fps testing by just shutting off grass shadows. That said, the XTX made an impressive show: it beat the GTX even after using higher quality settings. Looks like ATi was wise to go with a shader heavy architecture.
 
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