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Oblivion PC performance

OK well after reading all the reviews on this site I went out and bought oblivion yesterday. This was my first new pc game in about 15 months since i've been addicted to EQ2 for that time. I'm very happy with how the game is playing on my system, i'm at 12x10 with high graphics, view distance max, grass distance almost max, 2xAA, all shadows off except for tree canopy, item and actor fade are pretty low but i don't know what those do exactly. using bloom lighting. getting about 25-35 FPS outdoors which is very playable for me.

My system is a dell with P4 2.8, AIW x800XT, and 1 gig of cheap ram. using very old video drivers since I heard people were having trouble with ATI cards in EQ2 and I wasn't so I was always afraid to update.

As for the game itself I just got out of the initial sewer but it sucked me in immediately and I would have to say so far it lives up to my every expectation. might just be what i need to kick evercrack.
 
Chacranajxy said:
Wow, I was really surprised when I changed the rez from 1024X768 to 1280X960 or whatever it is... I didn't take a hit in terms of frame rate because it's still very smooth and runs at anywhere between 50-60FPS most of the time and never goes in the 20's, but the graphical quality shot up like crazy. This made an absolutely huge difference and everything simply looks superior... I was surprised how much Oblivion benefited from that. So yeah, I guess my 7800GTX is sufficient for this game which is good.

The difference between 1280 and 1024 was very visible to me as well. Too bad it lags a bit for me at that setting. Just a bit but enough. I figure the next GPU release will be enough to jump all the way up to native 1920x1200 and then I'll be happy. Not going to nickle and dime myself for a few more pixels.

BTW 1920x1200 + HDR + no AA = I can see jaggies.
 
Questions...when i look at my video options, I have the game set to "High" quality even though at default it set me to "medium" (or normal can't remember the term it used). I've seen people here mention an "ultra high" setting but this option doesn't even appear for me in the video options screen. is there really an "ultra high" setting and if so why can't i see it?
 
Ultra high doesn't mean "all sliders near maximum". Ultra high is what autodetect says when you start the game for the first time.

All of the sliders are in various positions for each level of quality, ultra high makes the game look about as pretty as the 360 version (not quite, though.. since the 360 has AA and HDR).

For example, my rig detects at "Ultra High Quality" for 1024x768

but in game most of the sliders are at half or less, with a few maxed (view distance, tree fade, specular distance)

You can push it beyond that, of course..at a performance cost

at 1600x900 I get 20-30 fps outdoors, 20-30 in cities, 30-60 indoors with a few sliders maxed out and v-sync enabled. (The framerate can shoot into the 70s or 80s indoors, which causes tearing, plus their v-sync algorithm doesn't seem to cause much performance hit) There are occasional dips to 18 or so, but they aren't frequent enough to bug me.
 
Hey all, just a quick question for those of you that have delved into the video options and .ini files. The ground textures are really blobby when I'm outdoors. They're ok until about 300 (in game) meters out, and then there is a line between ok looking textures in the foreground and horribly awful blobby textures in the background. What is the preferred method to solve this? I tried edititing the uGridsToLoad option to 11, but there was still the solid line, with ugly textures beyond. I'd really appreciate the help -- it's killing the immersion for me :(
 
Uh.. Its supposed to be that way. If it looked incredibly pretty all over, I dont think anyone would be able to play the game with that setting enabled, it would slam the GPU so hard.
 
beck192 said:
Hey all, just a quick question for those of you that have delved into the video options and .ini files. The ground textures are really blobby when I'm outdoors. They're ok until about 300 (in game) meters out, and then there is a line between ok looking textures in the foreground and horribly awful blobby textures in the background. What is the preferred method to solve this? I tried edititing the uGridsToLoad option to 11, but there was still the solid line, with ugly textures beyond. I'd really appreciate the help -- it's killing the immersion for me :(


make sure you're editing the Oblivion.ini in My Documents\My Games\Oblivion and not Oblivion_default.ini

Also, try uGridstoLoad = 7 anything higher than that can seriously screw up the water and reflections.

I just leave it on 5, clear lines from high detail to low detail aren't very frequent, they're usually hidden behind a hill or such so I don't really notice them anymore.
 
Andrmgic said:
make sure you're editing the Oblivion.ini in My Documents\My Games\Oblivion and not Oblivion_default.ini

Also, try uGridstoLoad = 7 anything higher than that can seriously screw up the water and reflections.

I just leave it on 5, clear lines from high detail to low detail aren't very frequent, they're usually hidden behind a hill or such so I don't really notice them anymore.

Thanks.

Yup, I had been editing the Oblivion_default.ini, once I edited the one in My Games is fixed the problem. *Much* better, I was getting vertical texture lines dividing two halves of a hill that were almost equidistant from me. It looked pretty bad.

This game smacks smacks my 6800GT around :p Oh well, guess I can't complain since some of my hardware is nearing 5 years of age, and all the important bits are 2 years+ :eek:

Is it worth picking up Morrowind and playing through that first? I am really enjoying Oblivion, and this is my first Elder Scrolls game.
 
beck192 said:
Thanks.

Yup, I had been editing the Oblivion_default.ini, once I edited the one in My Games is fixed the problem. *Much* better, I was getting vertical texture lines dividing two halves of a hill that were almost equidistant from me. It looked pretty bad.

This game smacks smacks my 6800GT around :p Oh well, guess I can't complain since some of my hardware is nearing 5 years of age, and all the important bits are 2 years+ :eek:

Is it worth picking up Morrowind and playing through that first? I am really enjoying Oblivion, and this is my first Elder Scrolls game.
If you pick up Morrowind, I'd stop playing Oblivion all together, because a lot of the enhancements introduced in the new game will kill the experience.

But your card will be able to handle it. ;)
 
Using the rig in my sig :

Loaded it up at it detected High Quality @ 1024*768

Turned on 2x AA and 2x AF, runs pretty smooth everywhere I have gone so far, except for one armorer store in Imperial City and a Mage Guild up around the spot where you find Jauferre.

Anyways It looks very nice but I would really like to get a horse, also I don't know where I can store all my stuff? I have the armor from becoming a combatant in the arena on and I am afraid to take it off cause I might lose it and not be able to continue on in the arena.
 
sgi02 said:
Sure :)

System in my sig running at 1600X1200 0XAA 2XAF performance grass at maximum , shadows are at low no Bloom or HDR everything else is at autodetected levels. I am using the latest Catalyst release 6.3 and Windows XP x64 edition. All possible driver and system tweaks being used.

Lowest I have had the framerate drop was 15. Other than that a good majority of the game has been playing at 50+ FPS ( Even mostly throughout the first gate of Obliivion ) Large outdoor areas I have averaged between 20-35 FPS.

nice :)

could you do me a favour n try 1280x1024 with aa/16af...thnx :)

pm with results the thread goes too quick n im not on hard that much nemore :p thnx
 
desrin said:
Anyways It looks very nice but I would really like to get a horse

I thought there's a few beind where we find Jauffre ?! Or is it in the town before that ?

Anyway I can't check right now but I know I saw some horses shortly after the beginning since I rode one :D
 
B. W. said:
If you pick up Morrowind, I'd stop playing Oblivion all together, because a lot of the enhancements introduced in the new game will kill the experience.

But your card will be able to handle it. ;)


actually, oblivion isn't tons different. aside from graphics, there isn't anything that is tons different.

and actually, the menu and item system in morrowind is much better.

oblivion is much much too streamilined, and has ruined the individuality of items and weapons.

and I hate hate hate how you have to drop stuff now, what happened to drag and drop? and drag and chuck?
and you constantly have to move, because there isn't anymore room around you after dropping 3 things.
 
chameleoneel said:
actually, oblivion isn't tons different. aside from graphics, there isn't anything that is tons different.

and actually, the menu and item system in morrowind is much better.

oblivion is much much too streamilined, and has ruined the individuality of items and weapons.

and I hate hate hate how you have to drop stuff now, what happened to drag and drop? and drag and chuck?
and you constantly have to move, because there isn't anymore room around you after dropping 3 things.

Go play morrowind again then if it bugs you. They tried to further the franchise by making it a bit more accessible to no-hardcore people. Some changes may not always be for the better, but I think the changes in this game have made it overall a much better gameplay experience.
 
desrin said:
Using the rig in my sig :

Loaded it up at it detected High Quality @ 1024*768

Turned on 2x AA and 2x AF, runs pretty smooth everywhere I have gone so far, except for one armorer store in Imperial City and a Mage Guild up around the spot where you find Jauferre.

Anyways It looks very nice but I would really like to get a horse, also I don't know where I can store all my stuff? I have the armor from becoming a combatant in the arena on and I am afraid to take it off cause I might lose it and not be able to continue on in the arena.
Just drop your arena gear on the table in the bloodzone (or whatever the hell they call the training area there). Thats what I did, so now when I want to arena battle I just grab my crap there and get to it.
 
Running at 2560x1600 HDR, no AA (not noticable at that res anyway).

Great FPS, not as fluid as it is w/ lower res, but def playable. I'm big on archery so I have to run and shoot and turn alot, no problem so far.

Maxed settings except for:
self shadows off (the shadows on NPCs faces are crap w/ this on)
grass shadows (why? I didnt' notice them and helped performance a bit off).

Siggy not showing, here's specs

Dell 3007WFP, Viewsonic VP912b
AMD A64 4400+ X2 w/ZALMAN CNPS9500 LED
2x EVGA 7900GTX Superclocked (underclocked to 650/800 :mad: )
Asus A8N32-SLI Delux
Corsair TWINX2048-3500LLPRO 2GB Kit DDR433 XMS3500
Raptor 74gig x2 raid 0
SB Live Audigy 2 ZS Platinum,Logitech® Z-5500 Digital
Antec p180 / Antec TRUEPOWERII TPII-550
 
Well, I'm glad to see the early reports from people in this thread...I've been going nuts waiting for Oblivion after getting sucked into Morrowind (lvl 86 was fun).

I realise that my current rig (in sig) wouldn't come close to coming close to playing this...but something is in the works.

The system I'll be using for Oblivion (before mods/overclocking) will be as follows:

Intel Pentium 4 560 3.6GHz
DFI Lanparty 875P-T
1GB OCZ DDR (not sure on specifics yet)
XFX 6800GT 256MB

Funny part is that I'm stuck on an old CRT that tops out at 1024x768. Given that res I would hope I'll be able to do quite a bit with the detail/graphics levels in the game.

Any idea how Obilvion will run on a 4.5GHz - 5GHz P4 with a 6800GT at (at least) 450MHz or so?
 
MrSatan said:
Go play morrowind again then if it bugs you. They tried to further the franchise by making it a bit more accessible to no-hardcore people. Some changes may not always be for the better, but I think the changes in this game have made it overall a much better gameplay experience.

having equipment with some individuality isn't a hardcore request. with this new system, aside from cosmetic differences, there is no reason now to have more than one of each weapon type for any given level.

but they do give you more than one, and it feels really wierd. LOOOOK at all of these weapons! they are all the same!....stupid.

and, the item drop system is plainly, a pain in the ass. it sucks and i hate it.
 
cornelious0_0 said:
Well, I'm glad to see the early reports from people in this thread...I've been going nuts waiting for Oblivion after getting sucked into Morrowind (lvl 86 was fun).

I realise that my current rig (in sig) wouldn't come close to coming close to playing this...but something is in the works.

The system I'll be using for Oblivion (before mods/overclocking) will be as follows:

Intel Pentium 4 560 3.6GHz
DFI Lanparty 875P-T
1GB OCZ DDR (not sure on specifics yet)
XFX 6800GT 256MB

Funny part is that I'm stuck on an old CRT that tops out at 1024x768. Given that res I would hope I'll be able to do quite a bit with the detail/graphics levels in the game.

Any idea how Obilvion will run on a 4.5GHz - 5GHz P4 with a 6800GT at (at least) 450MHz or so?

it will run just fine on that system.

and, just as a suggestion, get and A64 X-2 instead of that intel. much more performance and features for the money. you might even be able to get a better video card with the money that you save...
 
chameleoneel said:
it will run just fine on that system.

and, just as a suggestion, get and A64 X-2 instead of that intel. much more performance and features for the money. you might even be able to get a better video card with the money that you save...

I would...if the system was costing me anything in the first place. ;) :p

I wouldn't really need any advise on the hardware anyways if you know me, I just more or less wanted to see what people thought, as I haven't had a chance to play the game. Well...I did, but being that my Radeon 9250 isn't support I just get the white background in the game. Ah well...in time. :cool:
 
My only question would be is if I should even attempt to try this game with a 128mb x800?
They don't have a playable demo yet do they - that usually takes another few months...
 
ever since installing this game all i get are buffer overrun errors and my IE is fuxing up.
ARRRRRRGGGGGGHHHHHHHHH

ahh, 84.xx patch got rid of my buffer problem. hoo-freakin-ray.
 
vibe said:
My only question would be is if I should even attempt to try this game with a 128mb x800?
They don't have a playable demo yet do they - that usually takes another few months...

If you don't have a 360, then you should definately be able to play decently, but dont be surprised if you have to turn stuff down.
 
Using the rig in my Sig I am running at 1920x1200, HDR, Ultra-High settings (with objects and actors fade turned up a ways) and I think I am getting 20 to 30 fps outdoors and 35 to 45 indoors. I will try and benchmark with FRAPS tonight to make sure.
 
arentol said:
Using the rig in my Sig I am running at 1920x1200, HDR, Ultra-High settings (with objects and actors fade turned up a ways) and I think I am getting 20 to 30 fps outdoors and 35 to 45 indoors. I will try and benchmark with FRAPS tonight to make sure.

You know you probably could've gotten identical framerates with only one X1900, this game is hopelessly CPU bound on high-end setups.
 
Sabrewulf165 said:
You know you probably could've gotten identical framerates with only one X1900, this game is hopelessly CPU bound on high-end setups.

Quite possibly true, but it's not like that CF setup would have been purchased JUST for oblivion...there are other areas/games where it does show nice gains. In any game today, highend CF/SLI setups are ridiculously CPU bottlenecked, but the real advantage(s) start to show through quite well once the resolution and AA/AF is turned up...so he should have at least some kind of theoretical advantage.
 
vibe said:
My only question would be is if I should even attempt to try this game with a 128mb x800?
They don't have a playable demo yet do they - that usually takes another few months...

go for it, on the official elder scrolls forums guys are getting good performance out of 6600's and stuff.

its just hardforums where we all have to get everything maxed to enjoy it, some of the guys on the elderscrolls forums are rocking 9600pro's and having a good time.. im sure their visual settings make it look more like morrowind though.
 
desrin said:
go for it, on the official elder scrolls forums guys are getting good performance out of 6600's and stuff.

its just hardforums where we all have to get everything maxed to enjoy it, some of the guys on the elderscrolls forums are rocking 9600pro's and having a good time.. im sure their visual settings make it look more like morrowind though.

That's exactly what I was thinking. I'd try it out with a "lesser" card just to get into the game, but it'd be correct to say that around here there're probly more people complaining about performance, just because they/we're trying to max out as many visual options as possible.

I wouldn't have a problem with playing the game having it look like Morrowind, but it obviously wouldn't be preferable. :p
 
Try turning on 8x AF, a REALY BIG improvement in terms of visual quaility on distant items. I'll post some screenshots later...
 
Sabrewulf165 said:
You know you probably could've gotten identical framerates with only one X1900, this game is hopelessly CPU bound on high-end setups.

Not true, I there's a good 40-80% difference,depending on location, between my SLI and when I tried it with just one 7900GTX.
 
Unknown-One said:
Try turning on 8x AF, a REALY BIG improvement in terms of visual quaility on distant items. I'll post some screenshots later...

Haha, yeah...it typically would be. I wouldn't turn down pics, but it's not like they're needed as proof. :p
 
I'd like to see some screenshots and hear some feedback with some ATI users.
(I'm thinking of the 9600 9800 line.)

Thanks for your time.
 
Without AF:


With 8XAF


Dang thats better! Not to big a performancee drop for what it does in Oblivion, I wonder why Behsda didnt give an option for it in-game.
 
Unknown-One said:
Dang thats better! Not to big a performancee drop for what it does in Oblivion, I wonder why Behsda didnt give an option for it in-game.

Are those label reversed ?

The non-af looks sharper.

Probably because 50% of the people on the official boards are running
FX and other low end cards. Anyone w/ a decent card would have the know how to
turn it on themselves ?
 
Stereophile said:
Are those label reversed ?

The non-af looks sharper.
Oops! Fixed my previous post, I had the lables fliped.

Stereophile said:
Probably because 50% of the people on the official boards are running
FX and other low end cards. Anyone w/ a decent card would have the know how to
turn it on themselves ?
good point.
 
Actually, my guess is because the Xbox 360 version doesn't have AF. It does make a dramatic difference between the two. One of the reasons I lost interest in the Xbox 360 early on is because there is no AF in any of the games. IMO Bethesda probably didn't want to do anything to make the PC obviously better to appeal more to Microsoft (hence the low UI grid "soup" settings in the .ini, no AF, no HDR + AA even on ATI cards, a GUI that doesn't make sense on PC etc.)
 
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