oblivion fps

xnikx

[H]ard|Gawd
Joined
Oct 25, 2006
Messages
1,730
is 40 - 60, usualy high 50s-60s good fps for oblivion, 8800GTS on a 1680 x 1050 max settings.
 
You should be able to run pretty good settings as well - 2x or 4x AA / 16x AF with HDR.
 
Its meaningless to state generic framerates for Oblivion. Find an Oblivion gate in a crowded area (object wise) and run at it full speed while monsters are attacking and check framerate in that situation. Then you need to consider what you have that huge list of options set to. They're sliders, so I find the only meaningful comparo for Oblivion to be MAXED out (ALL sliders to the right) and measurement in a TOUGH area.

In any of these games, to me personally, the fps in "easy" areas, or with details turned down, is pointless. Most setups that are mid to high end can cope. The problem is, ESP at high res, what happens in TOUGH areas and/or with all the eye candy on, when the framerates drop through the floor and the game goes to shit.

Thats why, until very recently, I stuck with 1280 even though I have the quad, GTX SLI and, now, the big display. The minimum framerate in the worst case scenario is probably the best indicator for how well the system is doing in a particular game and Ill tell you that even @1280 with my rig, I consider the mins on most games to be a real disappointment when details are maxed and AA/AF are on.
 
I'm on 1280x960, Outside 20-30FPS, Inside 60FPS

Thats why, until very recently, I stuck with 1280 even though I have the quad, GTX SLI and, now, the big display. The minimum framerate in the worst case scenario is probably the best indicator for how well the system is doing in a particular game and Ill tell you that even @1280 with my rig, I consider the mins on most games to be a real disappointment when details are maxed and AA/AF are on.

Damn latest gear and still can't run Oblivion at 100%? That sucks.
 
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