Rockenrooster
Gawd
- Joined
- Apr 11, 2017
- Messages
- 955
Umm how about bypassing the CPU bottleneck?If a cpu is utlized to 6% with the map taking 6 mins to load, how is rtx IO going to help? If only 6% cpu is being used is the game not underoptimized already? Imagine if the game makers bumped cpu up to 20% while doing io?
6% CPU usage is typical CPU load when I extract files using a SINGLE thread on my 3900x
Why is it using only a single thread to extract and load? Software... Unoptimized...
Anything to make optimization easier is always welcome.
Imagine if loading screens were a thing of the past.....