According to Videocardz, nvidia will be announcing RayTracing for Gameworks. Bringing real time cinematic quality rendering to Unity, UE and Frostbite engines.
After Intel abandoning RayTracing with Larrabee, I thought it was pretty much dead. There were some glimpses a couple of years ago but not much really.
I don't think its actually RayTracing, but some type of hybrid rendering. Hopefully we'll know more by monday.
After Intel abandoning RayTracing with Larrabee, I thought it was pretty much dead. There were some glimpses a couple of years ago but not much really.
I don't think its actually RayTracing, but some type of hybrid rendering. Hopefully we'll know more by monday.