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NVIDIA Iray : Physically Based Rendering

erek

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http://blogs.nvidia.com/blog/2015/03/19/physically-based-rendering/


  • Iray 2015 — the latest version of our GPU-accelerated rendering software, with new features to support exchanging materials across design applications, scalability outside of a workstation and much faster rendering speed.
  • Quadro M6000 — our most powerful professional GPU, featuring our Maxwell architecture and 12GB of graphics memory to support complex designs.
  • Quadro Visual Computing Appliance — upgraded with eight M6000-class GPUs, this scalable appliance achieves unprecedented speed and visual fidelity, and is specifically tuned to accelerate our Iray software.

The truth behind the A and B Images here :

http://thebeals.cgsociety.org/art/iray-3ds-max-apollo-architecture-after-effects-maya-mental-3dsmax-ray-realistic-photoreal-photo-real-render-vs-3d-1122030
 
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