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- Apr 10, 2003
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Nvidia GeForce Hotfix Driver Version 398.98 resolves stability issue with latest drivers when running LA Noire VR and a stutter issue for some configurations in the Call of Duty Black Ops 4 Beta.
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Still no fix for DX12 funkyness in The Division?
Talking about the blocky red & green that appears upper/top screen that happens at times? The other issue is using nVidia's shadows can cause TDR after closing the game. Used to never have that issue and every driver I check. But, at least, the crash is fixable with other shadow configurations and the blocky anomaly doesn't happen often for me.
Yep... and not only that but after playing in DX12 mode for around 30 minutes to an hour or so, the game starts having really bad pauses/hitching that lasts for a couples seconds each time it does it... and it starts doing it quite often.
That might be streaming settings and the storage ability to stream, or networking, or even a possibility of low RAM on system (e.g. 8GB and lower). If not, then most likely storage performance or networking with streaming for I do not have that. Give this a try too, change the vsync setting in nVidia control panel to "fast." Then change vsync in game setting from auto to "off."
https://www.geforce.com/whats-new/g...clancys-the-division-extra-streaming-distance The game streams textures as you move through in game, and is related to object details.And I am not streaming.
https://www.geforce.com/whats-new/g...clancys-the-division-extra-streaming-distance The game streams textures as you move through in game, and is related to object details.
You should be more than fine...with my 6700K , 16GB RAM, 1070, installed on a WD Blue SSD, and Zowie XL I get a smooth 90 FPS. https://imgur.com/a/Av8AVR2.