NickJames
Supreme [H]ardness
- Joined
- Apr 28, 2009
- Messages
- 6,698
Can you give concrete examples?
Because in War Thunder...gameworks is like night and day:
https://youtu.be/i135o2djHdY?t=94
Fallout 4, Assassins Creed, Batman Arkham, Witcher 3. Aside from particle and physics effects I rarely see a point in using those ridiculous AO, AA and shadow techniques that have more than double the performance impact of the standard options.
Except for the rendering most of the stuff in that video has been seen in games from the early 2000's, none of that is particularly impressive.