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Nioh 3

So this is a PS5 exclusive or simultaneous launch with PC as well? It's not listed on steam as of yet and can't seem to find any definite answer. Apparently it will use UE5 though so it'll probably look on par with the new NG:B remake.
 
So this is a PS5 exclusive or simultaneous launch with PC as well? It's not listed on steam as of yet and can't seem to find any definite answer. Apparently it will use UE5 though so it'll probably look on par with the new NG:B remake.

my guess is it'll be the same release schedule as the previous Nioh games...PlayStation exclusivity for a few months followed by a PC release...no way will it be a Day 1 release on all platforms
 
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So this is a PS5 exclusive or simultaneous launch with PC as well? It's not listed on steam as of yet and can't seem to find any definite answer. Apparently it will use UE5 though so it'll probably look on par with the new NG:B remake.

in a nice surprise Koei Tecmo has announced that the PC version will come out alongside the PS5 version...in other words, we’ll get Nioh 3 on PC in early 2026
 
in a nice surprise Koei Tecmo has announced that the PC version will come out alongside the PS5 version...in other words, we’ll get Nioh 3 on PC in early 2026
cool! So Nioh 3 and the Onimusha reboot to look forward to next year, sounds good.
 
So this is a PS5 exclusive or simultaneous launch with PC as well? It's not listed on steam as of yet and can't seem to find any definite answer. Apparently it will use UE5 though so it'll probably look on par with the new NG:B remake.
The Steam logo is shown at the end of the trailer.
 
It appears to be listed on Steam as of now also. Wishlisted and Followed. Pretty exciting to see it using a modern engine
 
one of the biggest improvements I'm seeing in Nioh 3 is the open world design...with the earlier Nioh games I wasn't a fan of the mission structure where it was a series of maps you click on which made it feel disconnected to modern Souls type games
 
Damn didn't know about the Demo dusts off PS5 update watched Fighting Cowboy game looks grey and brown boring same as the previous.
 
is it confirmed to be using a new engine?...the visuals in the trailer didn't look all that different from Nioh 2
Supposedly they're using UE5, but trailers for games using UE usually show the logo for it, and the announcement trailer didn't have it. Their Katana engine was still used in their last game, Rise of Ronin, so they could be using an updated version of that.
 
Nioh 3 Alpha Demo Feedback Report

Team NINJA and Koei Tecmo have published an Alpha Demo Feedback Report on the game's official website, showing the results of the survey players were asked to complete after playing the PS5 exclusive demo this past June, and confirming some of the improvements coming to the final game based on feedback...

https://teamninja-studio.com/nioh3/uk/feedback.html
 
I like WoLong but I'm done with Nioh Games same formula ever since Wuchang came out there is no comparrison.
 
I really wish they would ditch their proprietary engine and move on to something modern. Not only does it look a generation behind but the PC performance of their last few titles has been absolutely horrendous.

That being said I'm definitely trying this out. Hoping it's on par with Wuchang.

The demo is 81 gigs wtf
 
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Pretty massive amount of content for a demo. I'm like 12 hours in and still haven't beaten it. But I've also hit a wall at this Jakotsu-baba boss.

Pros:

- Nice responsive combat with a lot of options
- Switching between samurai and ninja is cool
- The couple of bosses that I've played so far are great

Cons:

- Environmental graphics are trash. Absolute trash. A couple of the vista views are nice, but once you start working your way through the environment you realize how ugly things are.
- Really repetitive and stressful music in the yokai realm in the castle area. I get that having stressful music is the point, but you can easily spend 2 hours in this area and the music is on such a short loop that it's basically torture.
- Very limited interaction with the environment. You have an extremely basic double jump but no vaulting. Most surfaces cannot be climbed.
- Omnidirectional movement is limited. You can clearly see your character snapping to predefined angles as you turn. Looks very janky.
- Common field enemies can be button mashed to death, particularly in ninja mode, they don't pose much of a challenge
- Open world is filled with Ubisoft-tier garbage
- Nothing particularly impressive about the level design

I'm a bit on the fence on this one. The bosses are addicting, the rest seems kind of meh.
 
I haven't played the demo yet, I got it installed but have yet to give it a go. My initial impressions of it though kinda have me saying meh. It seems generic a bit and in ways a step back from part 2. I don't think this is going to pull good numbers for them, both units sold and reviews, I could be wrong though. The $70 price tag is definitely not gonna help. I'm sure as hell not paying that much. I predict a significant discount soon after release, though I'll probably wait for the complete edition in a year or so and sub $30 price.
 
81 gigs is so wild for a demo, pretty sure all of Nioh 2 is like 60gb. I’ve got it downloading now, but I barely touched 2, will have to see if I can get through that before considering 3.
 
Played the demo for a bit, already like it more than 2 at this point. I much prefer the ninja/samurai setup instead of the various stances. Also there’s a controller preset (E or D I think) that is pretty spot on for Souls controls. In 2 A was dodge and you couldn’t remap it to B, hated that. One thing that’s crazy though is it STILL doesn’t support 16:10, but at least this time we get black bars, in 2 it either stretched or you get to see your taskbar. UW is supported though.
 
Played the demo for a bit, already like it more than 2 at this point. I much prefer the ninja/samurai setup instead of the various stances. Also there’s a controller preset (E or D I think) that is pretty spot on for Souls controls. In 2 A was dodge and you couldn’t remap it to B, hated that. One thing that’s crazy though is it STILL doesn’t support 16:10, but at least this time we get black bars, in 2 it either stretched or you get to see your taskbar. UW is supported though.

I'm glad they got rid of the map based mission structure and made it more open world...that to me is one of the biggest improvements
 
I am very curious how the Expedition Co-Op mode works. I would love to play this with my buddy all the way through.
 
Why is co-op so damn easy? Every time I become a visitor in someone's world it's 3v1 against the boss the the boss goes down in seconds. Literally seconds. Absolutely zero challenge. Shouldn't the boss difficulty scale up with number of players?
 
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