beyond 3d had a interview with Tim Sweeney of EpicGames about the new unreal engine3.looks like when the game is comming out in 2006,the r420 and nv40 will not be any good to rune the game.you need the power of r500 and nv50 to run it good.
You have mentioned that UnrealEngine3 - what you're currently working on - is :
" the name for the next major step in Unreal technology, aimed at DirectX9 hardware as the absolute minimum spec, and scaling (way) upwards from there."
Could you briefly clarify (perhaps with a summarized list of DirectX9 features) what is meant by "DirectX9 hardware as the absolute minimum spec" since there appears to be different interpretations of "minimum DirectX9 spec" from a hardware perspective?
"By DirectX9 minimum spec, we mean we're going to make a game that brings today's GeForce FX's and Radeon 9700+'s to their knees at 640x480!
We are targetting next-generation consoles and the kinds of PC's that will be typical on the market in 2006, and today's high end graphics cards are going to be somewhat low end then, similar to a GeForce4MX or a Radeon 7500 for today's games."
http://www.beyond3d.com/interviews/sweeney04/
You have mentioned that UnrealEngine3 - what you're currently working on - is :
" the name for the next major step in Unreal technology, aimed at DirectX9 hardware as the absolute minimum spec, and scaling (way) upwards from there."
Could you briefly clarify (perhaps with a summarized list of DirectX9 features) what is meant by "DirectX9 hardware as the absolute minimum spec" since there appears to be different interpretations of "minimum DirectX9 spec" from a hardware perspective?
"By DirectX9 minimum spec, we mean we're going to make a game that brings today's GeForce FX's and Radeon 9700+'s to their knees at 640x480!
http://www.beyond3d.com/interviews/sweeney04/