HardOCP News
[H] News
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- Dec 31, 1969
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Engineers at NeuroSky Inc. are incorporating simple biofeedback devices into toys and games in hopes of making them more mentally stimulating and realistic.
Behind the mask is a sensor that touches the user's forehead and reads the brain's electrical signals, then sends them to a wireless receiver inside the saber, which lights up when the user is concentrating. The player maintains focus by channeling thoughts on any fixed mental image, or thinking specifically about keeping the light sword on. When the mind wanders, the wand goes dark.