Flak_Monkey
[H]ard|Gawd
- Joined
- Dec 28, 2004
- Messages
- 1,823
Hey guys, I'm on mission 03 or thereabouts in F.E.A.R. and thought I'd give my review thus far.
So far I've aquired the machine gun and the combat shotgun (love that thing) along with the dualies and the RP90 or whatever that high rate of fire gun it called.
So far the game's been great, really freaky too. I'm playing it @ 1024x768 2xAA 4xAF with a mix of auto detected settings and my own settings. Everything's pretty much maxxed except for Volumetric Light Density (a killer on my rig) and texture resolution, Soft Shadows are off too as you can't run those with AA enabled.



Basic specs:
A64 3700+ San Diego 2.85Ghz
PCI-E 6800GT 400/1030
74GB Raptor
2x512GB Kingston Hyper X PC3200
DFI LANPARTY Ultra-D
The game plays real good on my gaming beast, I use 1024x768 cause I didn't really feel like modding the config file and changing resolution makes no noticable difference in this game except for shrinking the jaggies (which is what AA is for). Plus I have an LCD and 1280x1024 is not supported in-game for some reason, only 800x600 and 1024x768. The game runs real smooth for the most part, even in the heat of battles with 5+ guys and using slowmo, it stays smooth. The only noticable hitching/pausing I get is when it auto saves the checkpoints, or when something big is about to happen, even then it only hitches for a second if that.
I'm on the 03 mission, and have just recently started to notice how easy it is to tell when something supernatural is going to happen. I.e. the music changes, your HUD flickers then fades away, then you walk along for a little bit and boom, something happens.
Maybe it's just for this part though, but it's pretty easy to predict. I find myself going; "Oh, yep, here it comes" just expecting it.
THe physics are amazing, especially gun battles with the combat shotgun. I absolutely love blowing a guys arm/head/leg off with that thing. It's absolutely deadly up close.
But the constant battle guys, freaky part, break, battle guys, freaky part, break, level load, battle guys, freaky part, battle guys, break thing is getting a little old.
Overall this game is pretty fun, it's freaky and gets me tense when I play it. Like that one part where you enter a small room with water and your screen flashes then the whole room turns to a pool of blood and you see something at the doors at the end so you walk toward them. When you near them that skeleton pops up out of the water and lunges at you
that was cool.
F.E.A.R.'s a great game though, definately something new. It gets to you on more of a psycolgical level more than an in your face type of thing.
9/10 for me
So far I've aquired the machine gun and the combat shotgun (love that thing) along with the dualies and the RP90 or whatever that high rate of fire gun it called.
So far the game's been great, really freaky too. I'm playing it @ 1024x768 2xAA 4xAF with a mix of auto detected settings and my own settings. Everything's pretty much maxxed except for Volumetric Light Density (a killer on my rig) and texture resolution, Soft Shadows are off too as you can't run those with AA enabled.



Basic specs:
A64 3700+ San Diego 2.85Ghz
PCI-E 6800GT 400/1030
74GB Raptor
2x512GB Kingston Hyper X PC3200
DFI LANPARTY Ultra-D
The game plays real good on my gaming beast, I use 1024x768 cause I didn't really feel like modding the config file and changing resolution makes no noticable difference in this game except for shrinking the jaggies (which is what AA is for). Plus I have an LCD and 1280x1024 is not supported in-game for some reason, only 800x600 and 1024x768. The game runs real smooth for the most part, even in the heat of battles with 5+ guys and using slowmo, it stays smooth. The only noticable hitching/pausing I get is when it auto saves the checkpoints, or when something big is about to happen, even then it only hitches for a second if that.
I'm on the 03 mission, and have just recently started to notice how easy it is to tell when something supernatural is going to happen. I.e. the music changes, your HUD flickers then fades away, then you walk along for a little bit and boom, something happens.
Maybe it's just for this part though, but it's pretty easy to predict. I find myself going; "Oh, yep, here it comes" just expecting it.
THe physics are amazing, especially gun battles with the combat shotgun. I absolutely love blowing a guys arm/head/leg off with that thing. It's absolutely deadly up close.
But the constant battle guys, freaky part, break, battle guys, freaky part, break, level load, battle guys, freaky part, battle guys, break thing is getting a little old.
Overall this game is pretty fun, it's freaky and gets me tense when I play it. Like that one part where you enter a small room with water and your screen flashes then the whole room turns to a pool of blood and you see something at the doors at the end so you walk toward them. When you near them that skeleton pops up out of the water and lunges at you
F.E.A.R.'s a great game though, definately something new. It gets to you on more of a psycolgical level more than an in your face type of thing.
9/10 for me