So I finally fired up MW2 - I know, a few weeks late to the boat. Was really looking forward to the SP, and even some of the MP, since a bunch of my friends have been playing it, but to be honest, I was most invested in the single player. I've played all of them to this date, and other than COD1, finished them all too. I played COD2 through 4 times (including the hardest difficulty), COD3 once (meh), COD4 3 times (including most of the hardest difficulty), and even most of the way through COD5 before my PC bit it and ate the save ($!@#$), so suffice to say I've been very invested in the franchise so far, and especially in the single player. In fact, I've only played Nazi Zombies so far for MP on the entire series. I'm a SP gamer by trade.
The one thing Infinity Ward, and even Treyarch (with the exception of COD3, which was a travesty) aced, was the atmosphere - it felt like you were playing a ~movie~. I loved it. I still remember the first time I got a javelin kill on a tank in COD4, and the boat sequence... I remember finally beating the last level of COD2 on the hardest difficulty, and cheering when I got the achievement... And now that I've fired up MW2, I'm just not feeling it at all. The infinite spawn points are ~really~ obvious - I can't ever get to that suspension of disbelief that I had in all the other ones. Every time I start to get into the game, it just pulls me out because it's so blatantly obvious that it's a game, and not an experience anymore. The one bright moment so far was the ice wall scene.
The story line (even the massacre level) is pretty thin, and it feels like a total rehash of everything we've done so far (and a knock off of every major spy/whatever movie in the last 3 years). There's just nothing new here, and it doesn't feel fresh this time...
I'm on some level in Brazil at this point, and I just don't have ~any~ urge to keep going. One man vs. infinite spawn where you can actually see them spawning, with more grenades and flash bangs strapped to my ass than bugs on a calcutta hooker, and the most bland level design I've seen since Diaktana? I just can't get into it this time.
The point of this thread isn't really to rant. I'm just curious if anyone else was really disappointed in the single player, and if it gets better (or keeps being more of the same). Is this just a single crap level, or is the game a COD3 with a good multiplayer portion?
The one thing Infinity Ward, and even Treyarch (with the exception of COD3, which was a travesty) aced, was the atmosphere - it felt like you were playing a ~movie~. I loved it. I still remember the first time I got a javelin kill on a tank in COD4, and the boat sequence... I remember finally beating the last level of COD2 on the hardest difficulty, and cheering when I got the achievement... And now that I've fired up MW2, I'm just not feeling it at all. The infinite spawn points are ~really~ obvious - I can't ever get to that suspension of disbelief that I had in all the other ones. Every time I start to get into the game, it just pulls me out because it's so blatantly obvious that it's a game, and not an experience anymore. The one bright moment so far was the ice wall scene.
The story line (even the massacre level) is pretty thin, and it feels like a total rehash of everything we've done so far (and a knock off of every major spy/whatever movie in the last 3 years). There's just nothing new here, and it doesn't feel fresh this time...
I'm on some level in Brazil at this point, and I just don't have ~any~ urge to keep going. One man vs. infinite spawn where you can actually see them spawning, with more grenades and flash bangs strapped to my ass than bugs on a calcutta hooker, and the most bland level design I've seen since Diaktana? I just can't get into it this time.
The point of this thread isn't really to rant. I'm just curious if anyone else was really disappointed in the single player, and if it gets better (or keeps being more of the same). Is this just a single crap level, or is the game a COD3 with a good multiplayer portion?