Most taxing game there is?

belmicah

Gawd
Joined
Oct 10, 2005
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What do you guys think is the most taxing game out right now? And, what games(s) are going to be coming out that are going to cripple last years high end rigs? I am sure that Oblivion is probably at the top of the list right now right? What about GRAW (haven't played it yet) and other titles?

I would also like to see some numbers from those of you who have top of the line systems and what games made you go "Damn, that hurts!" or "I can't believe I can't run this game @ XXXX resolution"
 
I would say Oblivion without a doubt...no other game has the huge outdoor areas in such detail (remember when we longed for a real game that looked like the "nature" test in 3DMark?)
 
Isn't the Unreal 3 Engine coming out soon? I remenber seeing previews like 2 years ago.
 
don't have oblivion, but my 7800gt was crying during graw. at 1024x768 MEDIUM details and no aa/af, i was still getting like 25 fps.
 
definitely oblivion with everything maxed at 1600x1200 or higher. One step outside in into the world and if you can pull more than 40fps... wow.
 
how can i tell what fps im getting in oblivion? i see no lag on 1680x1050 all maxed :p
 
Isn't Tomb Raider: Legend quite a bitch with the "next gen" stuff turned on?

Or is it just buggy? :p
 
although it has been out for a little while FEAR with setting up high and 1600x1200 still brings many cards to their knee's
 
dunno what u smiling at two gts glued together :(

oblv stil destroys everything. it annoys me somewhat that i can play it without witnessing a slide show in towns. poor show.
 
baddog121390 said:
oblivion

cod2 is also pretty demanding on DX9 mode

I would have to agree.

Activision realy screwed up CoD2. I get terrible lag with my PC. Its ridiculous. They realy need to fix it in a new patch or something. And what raely proves thier lazyness, when you set mutliGPU, it resets itself everytime you restart the game...WTF?
 
The world in Oblivion is too large. I always got a headache playing on my 9800 because it was way too damned laggy.

I could always play COD2 fine with the 9800, it was quite lag free.
 
lockheed2266 said:
I would have to agree.

Activision realy screwed up CoD2. I get terrible lag with my PC. Its ridiculous. They realy need to fix it in a new patch or something. And what raely proves thier lazyness, when you set mutliGPU, it resets itself everytime you restart the game...WTF?

Yeah. I don't have CoD2 for PC, but I downloaded the demo and I was getting like 30 FPS with highest settings. Then I got it for Xbox 360 and it had 60 FPS. WTF? I know that version doesn't have AF, but still...
 
honestly? i would say that quake 4 ruins my system the most... but only with AA turned on. then again i don't even try to run Oblivion and GRAW and FEAR with AA...
 
One should look to the hardware by those complaining about Oblivion, COD2, F.E.A.R and GRAW. Most importantly the video card.

These titles are closer to next-gen then others.

Oblivion
mts1280.gif


F.E.A.R
fear1600.gif


COD2
cod21280.gif


Quake 4
d31280.gif
 
look at my hardware. tell me why in quake 4 if i set it to Ultra quality then add 4xaa i get like 5 FPS when the chart says 87 with a 7900GT... and mine's OC'd

maybe it's the fact i run games at 1440x900? perhaps AA has a harder time with those resolutions.
 
gobBobo said:
look at my hardware. tell me why in quake 4 if i set it to Ultra quality then add 4xaa i get like 5 FPS when the chart says 87 with a 7900GT... and mine's OC'd

maybe it's the fact i run games at 1440x900? perhaps AA has a harder time with those resolutions.
You shouldn't be getting issues. I run the game at 1440x900 on my x1900XTX.. no problems at all. It's no slower then 1280x1024. 1296000 vs. 1310720 Pixels. Therefore 1280x1024 should be more taxing then 1440x900 also my x1900XTX is an ATi card.. and they're pretty weak in OpenGL games compared to nVIDIA cards.

How much RAM do you have? 1GB?

I should also note that your system should run teh game EVEN better then teh results posted above as they were run on an FX57 (single core) and you have an oc'ed Dual Core CPU. Quake 4 is known to get a pretty healthy speed boost when using a Dual Core CPU.
 
gobBobo said:
2gb. I've been quite curious about this lately...
Oh.. wait. Are you using Transparency AA? Or simple 4xMSAA? Even then... that's too huge of a performance dive.
 
lsat time i ran quake 4 with aa it was normal. just recently i switched to transparancy for bf2 and css.

those charts are probably using the highest end CPU like a FX60 and super fast RAM though. perhaps sli even? i'm not too worried, i can play it just fine without AA enabled.
 
Oblivion runs my PC into the ground. FEAR at 1600x1200 Max Everything? Nothing compared to Oblivion. I had to turn my settings waaaay down when I had to fight the three ogres in the Fighters' Guild mission.

Craziness...
 
Based on what I've read, I'd say Oblivion, F.E.A.R., and GRAW.

Apparently Doom 3 can still tax the shit out of graphics cards today...like Ultra Quality shoots the textures past 500MB!!!! :eek:
 
I haven't found a game yet that destroys my system. Including Oblivion or GRAW. Of course...I don't play at anything above 1280x1024 (LCD) and I normally don't have AA turned on (and if so, only 2x or 4x). I run Oblivion with 16xAF, but no AA and HDR on. Doesn't usually stutter unless I've got something else running in the background.
 
I have no problems with Oblivion at 1600 by 1200 with everything maxed out but FarCry with all the patches and maxed with HDR level 7 has been the most taxing game on my 7950 XXX.

I get 30/40 FPS whilst on oblivion with same resoultion it is at 45/60
 
FEAR used to kick shit out of my rig, but with the 1.03 and 1.04 patches it totally changed, now i get 100% above 40fps when i do the test.

I havent got oblivion, so i cant say anything there, but I will say that GRAW beats the shit out of my rig, why I do not know, as it really shouldnt but I think its more to do with the shit coding than anything else....

I play at 1600x1200
 
no to be a dick, but Elmo, do you mind not ganking bandwidth by linking directly to those firingsquad pictures?

just thought i'd mention it before a mod gets pissed.
 
that review was a little rediculous IMO. Mainly their comments. For instance, them saying that the x1900gt left the x1800xt "far behind"...when the difference was an average of 3.2 fps.

Last time I checked...no one I know could tell a difference of about 3fps.


but it did show that GRAW was more taxing than Oblivion....which I'd have to agree with the other poster about the shit coding, b/c Oblivion looks better.
 
ElMoIsEviL said:
One should look to the hardware by those complaining about Oblivion, COD2, F.E.A.R and GRAW. Most importantly the video card.

Yeah, except when I was complaining about CoD2, I was complaining with an X850XT. And, uh, that is a card not only well above the recommended system requirements, but it was the highest ATI card at the time (X1800XT/XL came out a few days after CoD2). So you'd think I'd be able to get higher than 30 FPS.
 
rfwinters77 said:
Isn't Tomb Raider: Legend quite a bitch with the "next gen" stuff turned on?

Or is it just buggy? :p

Just buggy. It runs fine at 1280x960, next gen, 4xaa on my 7900 GT. IT's nothing special anyway, just a global light and bump maps.
 
FEAR runs well on my rig at 1280x960, but if I drop the shadow quality, 1600x1200 is not hard to get good performance at.

Oblivion is my performance killer - if I want it to look pretty I have to run it at 1024x768, but if I want a higher resolution, at 1280x1024, I have to drop the settings to mostly medium.

I just got a Samsung 204B, but I'm not willing to compromise by playing at 1600x1200 with most options at low.

It's just like Morrowind though - when it first came out I couldn't run it at max, but after a generation it ran like butter on my new hardware. When I got my next card, it will run beautifully.

I really hope the next MS Flight Simulator is taxing with the hottest ground graphics around!
 
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