TheRapture
Supreme [H]ardness
- Joined
- May 31, 2000
- Messages
- 6,885
OK, found out something interesting last night. I am sure one of you vid card gurus will explain why this is, so here goes...
since I use an LCD, I typically lock my framerate to 60 in my games, and use triple buffering. Well, I have been having low frame rates in outdoor scenes especially, and strangely enough, it seems to stick around 30fps most of the time....and go up to 60 in darker areas or when looking into the ground, etc.
In my control panel I had my Vsync set to "ALWAYS ON". Well, last night I turned it to "OFF" .
WOW....now it runs around 40-55fps most of the time and goes up to 75 max, since the game config is set to 75 using the system.cfg. SMOOTHNESS went through the roof and is creamy now, instead of semi-framey....benchmark scores are the same though, which is fine, and now I get to see the real power of this card...all of my D3D games are running smoother with higher average framerates...
Why would setting vsync to ON in the control panel make the game try to run at 30fps all the time? ...which is odd since that is half of my LCD's "refresh" rate...
since I use an LCD, I typically lock my framerate to 60 in my games, and use triple buffering. Well, I have been having low frame rates in outdoor scenes especially, and strangely enough, it seems to stick around 30fps most of the time....and go up to 60 in darker areas or when looking into the ground, etc.
In my control panel I had my Vsync set to "ALWAYS ON". Well, last night I turned it to "OFF" .
WOW....now it runs around 40-55fps most of the time and goes up to 75 max, since the game config is set to 75 using the system.cfg. SMOOTHNESS went through the roof and is creamy now, instead of semi-framey....benchmark scores are the same though, which is fine, and now I get to see the real power of this card...all of my D3D games are running smoother with higher average framerates...
Why would setting vsync to ON in the control panel make the game try to run at 30fps all the time? ...which is odd since that is half of my LCD's "refresh" rate...