Unknown-One
[H]F Junkie
- Joined
- Mar 5, 2005
- Messages
- 8,909
Uh, maybe you missed my thread: http://www.hardforum.com/showthread.php?t=1457225You like the look of stretched images because next to no fps (or maybe none at all for all I know) games support this aspect ratio properly? Interesting....
There are a metric assload of games that work fine with Eyefinity.
You're still confused about FOV vs Aspect ratio *sigh*. I suppose it's time for a visual aid (these are from Fallout 3).Err... the only way to keep the same FOV and increase the aspect ratio is to do vert scaling(cut off top and bottom of screen and make everything 'bigger')...which sucks.
Game aspect ratio 16:10 | Screen aspect ratio 16:10 | FOV 90
Game aspect ratio 16:10 | Screen aspect ratio 48:10 | FOV 90 (this one had to be done in photoshop, as Fallout 3 doesn't actually support this aspect ratio mismatch like the COD series does)
Game aspect ratio 48:10 | Screen aspect ratio 48:10 | FOV 90
The FOV is identical in all three of those screenshots, the only thing changing is the aspect ratio. Fallout 3 is an example of a Hor+ game, meaning the FOV is locked vertically, but expands horizontally as the aspect ratio increases (this is the correct way to handle FOV).
You only get a vertically cropped image when the FOV is locked horizontally, which some shitty EA games like Battlefield 2142 are known to do.
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