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Modding GTA IV

Joined
Apr 5, 2008
Messages
3,622
Well, let's have a collaborative thread about mods for GTA IV. Post the best ones, talk about them, get help, etc.
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What you will need for modding:

SparkIV
This tool allows you to open and extract files from GTA IV's model, texture, and script libraries. It's currently in beta, but is already very powerful!


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Better City Textures
Changes all roads, ground and some wall textures to new ones which looks more realistic.

This mod is quite large 7.40 GB. Sorry but it can't be smaller.

http://www.youtube.com/watch?v=kP_r-G8TP9U
http://www.youtube.com/watch?v=AQ75lf7siLU


Ultimate Graphics Tweak
What is this?

Ultimate Graphics Tweak is a little modification which allow you to enable improved post processing effects like Motion Blur and Depth Of Field.
It also smoothens dotted shadows and jaggy edges while keeping whole game sharp and clean. As a result game feels like a movie, and is
visibly smoother even at low frame rates (15-25FPS).


Environment Mod
What this mod does:
All environment settings edited "extra sunny, sunny, sunny windy, cloudy, rain, drizzle, fog and lightning" to archive more realistic ambient light, sky colour, direct light, water etc.
Increased trafic and more pedestrians and cars included (mod by RinuExtreme)
New stipple texture for less flicker on the trees and fences included (mod by Dexx )
Headlights and all other light edited to be more bright, longer view distance.
New cloud texture.
New water colour.
Purple buildings bug fixed!


Sparkling Light Coronas
This mod replaces all light coronas. These including: Car Tail lights, Headlights, Traffic Lights, some Neonsign Billboards, Lamp posts (road-side), and several other light sources.


As of right now, those are the ones I use, and my gameplay experience is a lot better. I've beaten the game twice on PS3, but plan to go through again on PC because of these mods. If not that, go online. My game doesn't dip below 20, but it is completely playable at 20-40 FPS ranges (because of these mods decreasing FPS but making it better to play at that) at 1680x1050 (haven't tried at 1920x1200 yet) at medium/high settings.

Screenshots with these installed:
These mods, before pressing P in game (enables some of the changes, such as AA allusion):



These mods, after pressing P in game:



Then more screenshots with them:


(I stole a Jew's car)




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Simple Native Trainer v4.1
While it is far from simple (all the options), here is a great trainer for GTA IV. Allows you to spawn cars, go invincible, get weapons and money, and even change your character.

Anti-Aliasing Mod
What this mod is called is the ENB series mod. Basically, it takes the game, upscales it, then downscales it to your resolution. This gives the allusion that AA is used. This gives a HUGE performance hit (completely unplayable for me), and I really didn't notice that much of a difference (could be just me). You have to modify the settings in the config file before you start it as well (heads up). The other mods already give you a good allusion of AA, so as I said, this isn't needed, but here for those people who want to experiment.


If anybody knows of some good gun/car/character mods, post them up!
 
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I'm most interested in the city textures, torrent is 8% done after two days ... but I stopped downloading it at several points.
 
I'm most interested in the city textures, torrent is 8% done after two days ... but I stopped downloading it at several points.

Took me two or three days to download it (overnight mostly). I don't know if there's a high speed place it could be uploaded though (so big).
 
Thank you for this thread. Google searches yield lots of threads like these but all the links are dead.


Also I can vouch for the Ultimate Graphics Tweak. I'm a framerate WHORE and even when it dips to the 30s and 40s with that mod the game still feels smooth and the gameplay keeps flowing.
 
You have already mentioned the most important mod as far as I am concerned - the Anti-Aliasing mod (ENB series). GTA IV really, really needs AA - the jaggies are extremely annoying - but the performance hit with the mod is monstrous.
Both the screenshots below were taken at 1680x1050, but the one with 2x2 SSAA had to be rendered by the GPU at 3360x2100.

No SSAA



2x2 SSAA
 
So, how did you get it to work? What configuration did you use? It just didn't seem to work for me at all (and the performance hit didn't help). When I had it at 1920x1200, the stairs weren't there in Roman's apartment, and I walked outside to find nothing except cars, citizens, and environmental props (city was completely gone, as well as buildings).
 
So, how did you get it to work? What configuration did you use? It just didn't seem to work for me at all (and the performance hit didn't help). When I had it at 1920x1200, the stairs weren't there in Roman's apartment, and I walked outside to find nothing except cars, citizens, and environmental props (city was completely gone, as well as buildings).

Assuming you have installed the mod correctly and also modified the enbseries.ini file as per the authors instructions - I think you just got too ambitious with 1920x1200. If you have a 512 MB vram graphics card the 3840x2400 resolution is simply too much. You can try something like 2x2 SSAA with 1280x800 or 1440x900 just to see if you can get the mod working.

The mod absolutely works and major kudos from me too the author - I have been waiting a long time for AA in GTA IV.
Now I just need a 1.5 or 2 GB vram per core graphics card too actually run the damn thing.
Some jaggies still remain with 2x2 SSAA and I tried using 3x3 SSAA, but this requires rendering at 5040x3150 (1680x1050) so fps was about 6-7. Unplayable.

Thanks for starting this thread OP - I will keeping by eye on this for the other mods to install when Ati or Nvidia get those new cards out with more than 1 GB vram.
 
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Assuming you have installed the mod correctly and also modified the enbseries.ini file as per the authors instructions - I think you just got too ambitious with 1920x1200. If you have a 512 MB vram graphics card the 3840x2400 resolution is simply too much. You can try something like 2x2 SSAA with 1280x800 or 1440x900 just to see if you can get the mod working.

I did try 1440x900, and I did edit the file (I posted in the OP you had to...). I put the DLL and the config file in the GTA IV directory.

My INI as well as I understood how to edit it:
Code:
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=
[GLOBAL]
AdditionalConfigFile=enbseries2.ini
UseEffect=true
[ENGINE]
ForceDisplaySize=true
ForceDisplayRefreshRate=false
AntialiasingSampleCount=4
DisplayRefreshRateHz=60
DisplayWidth=1440
DisplayHeight=900
[INPUT]
KeyUseEffect=123
KeyCombination=16
KeyScreenshot=44
[REFLECTION]
ReflectionPower=1.5
ChromePower=1.0
[BLOOM]
BloomQuality=0
 
If the mod is working you should see some text on the upper left hand corner of the screen saying something ENBseries bla bla at some point, and in the graphics option menu the resolution should be twice what will actually be displayed on screen (e.g. 2560x1600 for 1280x800).

You may have to press shift+F12 during play to enable the mod.

Your INI looks correct to me.
 
If the mod is working you should see some text on the upper left hand corner of the screen saying something ENBseries bla bla at some point, and in the graphics option menu the resolution should be twice what will actually be displayed on screen (e.g. 2560x1600 for 1280x800). You may have to press shift+F12 during play to enable the mod.

That does pop up at the beginning, then turns to an FPS indicator. Pressing shit+F12 does nothing for me. The resolution is like that.
But whatever, the mods above do it well for me, and with current hardware, I cannot take the performance hit.
I really do want some different nice looking cars though, and possible a replacement for Niko.
 
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Added trainer, as I'm finally getting it to work.
Installed some cars, seem not to be showing up...I'll find a way.

Fucking hell, this stuff is making me realize how fucking awesome this game really is.

Also, I didn't know you could get achievements with trainers...:D
 
Any way to mod Steam's version? I really want to add new cars.

Check this thread.

Okay, I got vehicles to work. Need to import them with SparkIV, only SAVE, then use OpenIV and rebuild.

SuperGT Replacement:
gtaiv2009100400270373.jpg


Feltzer Replacement:
gtaiv2009100400274944.jpg



EDIT: Don't do this- it will corrupt your game files.
 
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The link for the Better City Textures notes the install order should be:
1. Ultimate Graphics Tweak
2. GTA Environment Mod
3. Better City Textures
I imagine XTC's Sparkling Light Coronas would be last.
Also, the torrent file for Better City Textures turns out be only 4GB - the torrent file is at the bottom of the list you get when you click "Download Mod".
 
The link for the Better City Textures notes the install order should be:
1. Ultimate Graphics Tweak
2. GTA Environment Mod
3. Better City Textures
I imagine XTC's Sparkling Light Coronas would be last.
Also, the torrent file for Better City Textures turns out be only 4GB - the torrent file is at the bottom of the list you get when you click "Download Mod".

The final size is 7gb (give or take) unpacked.
Ironically, I think I followed that pattern without knowing it.

With that, I downloaded a Smirnoff molotov skin and an axe mod for the bat, and both work good through SparkIV (I edited the icons of both though). I still cannot get cars working correctly.
 
Alright, I also installed VisualIV. I had no idea what it would do with the other mods there, but seems to either work the exact same or not at all, because I don't notice a difference. What I plan to do when I get home is wipe my GTA IV installation (again), then copy it over to another place so that I can have an installation to screw around with and an installation that I know is fine.
 
The perv in me decided to look at some of the nude hooker/stripper mods. They seem to work fine. You will need the spark program to get them to work.
 
Alright, I also installed VisualIV. I had no idea what it would do with the other mods there, but seems to either work the exact same or not at all, because I don't notice a difference. What I plan to do when I get home is wipe my GTA IV installation (again), then copy it over to another place so that I can have an installation to screw around with and an installation that I know is fine.

The readme for VisualIV 1.4.3 includes this statement:

Modifications use in VisualIV v1.4.3:
- Ultimate Graphics Tweak
- Improved Under-Car/Bike Shadows

So I suppose it replaces Ultimate Graphics Tweak.
 
The readme for VisualIV 1.4.3 includes this statement:



So I suppose it replaces Ultimate Graphics Tweak.
Ah, well, that would probably explain it then.
I think I'll, once more, wipe my GTA IV installation right now, install it, copy it elsewhere, then screw around, post results.

In the meantime, if ANYONE can get cars to replace and work (multiple) throughout the city without spawning them with a trainer (as in walk out of you apartment and the cars are custom), let me know.
 
I've re-installed GTA IV, installed VisualIV, Environment Mod, Better City Textures, Coronas. Also put in my trainer and degragged the whole GTA IV program with a file called Contig. So far, only problems I'm noticing are when I'm on a bridge, or even on train tracks, the texture seems to just go blank, or pops up which looks like I'm swimming in an un-texturized ocean for half a second...comes back if you move the mouse in different directions...odd, but not game breaking.

gtaiv2009100521420739.jpg


gtaiv2009100521402040.jpg



EDIT: Okay, I've gotten one vehicle to work so far. I'm trying another in a second..

gtaiv2009100522074346.jpg


EDIT2: Alright, got another to work. If this third works, I know what I've been doing wrong:

gtaiv2009100522130258.jpg


EDIT3: Alright, third car is working. Call me a late dumbass, but I moved all the SparkIV stuff to my GTAIV folder, ran it and put the cars in it from there, then did the game. Too bad this car seems undrivable (maybe handling stuff, I'll check it).

gtaiv2009100522221551.jpg
 
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After reading the VisualIV thread, I figured out that you want either VisualIV or Environment Mod, not both. Install guide to follow soon as I test things.
 
Man, I've almost given up on modding this game. Every time I try to add a car, all cars in game disappear. I follow the instructions to a "T" and it never works. Sometimes the cars stick around, but the one I swapped will never be seen in game as the original or modded car. I tried a pedestrian mod, and then the intro movie was cut in half, and there were absolutely zero cars or missions in the game.:confused:
 
GTAIV was a royal pain for me to get installed properly, partly because I just switched from WinXP 32bit to Win7 64bit. After several false starts, this is how I settled on installing GTAIV:

1. Install GTAIV from the DVD. I can't help you with Steam or direct2drive installations.

2. Update GTA4 to 1.0.0.4. (Yes, 1.0.0.4 is newer than 1.0.4.0 - don't ask me how that came about).

3. Set the compatibility on both LaunchGTAIV.exe and GTAIV.exe to Windows XP SP3; if it prompts you to install SP3, choose Windows 2000 instead. GTAIV doesn't play nice with Win7 if you don't.

4. If you want to use command-line parameters, do so by putting them in a commandline.txt file in the same folder as GTAIV.exe. See problemsolver's post in this thread.

5. Download the VisualIV 1.4.4 patch but don't install the whole thing. There are links for 1.4.4 and 1.4.4 patch - you want only the 1.4.4 patch; by the time you read this, there might be a 1.4.5 or later; if so, use that instead. From the VisualIV 1.4.4 patch, only copy over the common/data/visualsettings.dat and pc/data/timecyc.dat files. The rest of it is all the motion blur and depth of field stuff which, to me anyway, looks bad. In the standard game, the Definition setting turns Motion Blur on or off; if you install all of VisualIV, turning Definition off will turn VisualIV's enhanced Motion Blur on, but it looks even worse to me. See Bloodpoehkiller's post near the bottom of this page. You can edit both timecyc.dat and visualsettings.dat with Notepad.

6. Install the Better City Textures. After you click the Download icon, choose the torrent at the bottom of the list; it's 4GB download, 7.4GB uncompressed. Now, THIS looks GOOD.

5. Install XTC's Sparkling Light Coronas.

6. Defrag your hard drive with something like MyDefrag.

7. In GTA4 Graphics Settings, turn off Vsync unless you see screen tearing really bad. You probably won't be generating more than 60FPS anyway.

8. In GTA4 Graphics Settings, turn off Definition. GTAIV's motion blur looks bad to me and kills your FPS.

9. In GTA4 Graphics Settings, set Shadow Density to zero. The game will look better and run much faster. Seriously, the dynamic shadowing in GTAIV looks like crap and kills your FPS, so why do it? Do keep Shadow Quality to High if you can, though. The best place to check how shadows look is the shadow of the elevated railroad on the street right in front of the beginning safehouse. See Hamidxa's post in this thread.
 
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And the 1.0.5.0 patch (edit: it's the 1.0.0.4 patch? WTF?) just came out today... edit: I had to do the extra refresh on Firefox to see the new patch:

http://www.rockstargames.com/support/IV/PC/patch/

Version 1.0.0.4 – November 10, 2009
GENERAL:

* Convert all region SKU's into the same SKU.
* Include support for all languages within single exe.

CONTROLS:

* Allow controls to be double mapped on keyboard.
* Added option in controls menu to disable mouse controls in helicopters.
* Adjust keyboard control sensitivity in hood cam view in vehicles.

MULTIPLAYER:

* Security Updates to deter cheating in multiplayer.
* Hosts can now immediately Kick users from their games in Lobby and in game via Cell phone without having to rely on peer voting.
* Fixed a bug in Cops 'n Crooks mode where Host would drop out and prevent remaining players from leaving game.

Okay, 1.0.0.4 comes after 1.0.4.0? That is going to confuse everybody.
 
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I just picked up GTA4 retail so I'm bumping this to see if there are any new mod recomendations. From what I understand I should only patch up to 1.5? as 1.6 disables the eb mod correct? What else is worth getting?
 
Hmm I must say windows live auto update is horse shit. This really is a bloated peice of software.
 
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Thanks for taking my response in stride, I was feeling extra snarky when I wrote that. It did seem like a silly thing to bump an old thread for but I guess I'm guilty of that too now. :D
 
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