SamuraiInBlack
Supreme [H]ardness
- Joined
- Oct 10, 2003
- Messages
- 5,771
Freelancer 2 or i say they liars.
YES. QFTMFT!!!
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Freelancer 2 or i say they liars.
iirc it was killed in tf2 because it was so unfair. i mean mouse+keyboard against a thumbstick control? the pc gamers had a huge edge and it just wasnt fair to put the concole gamers up against them. i assume the same logic holds for other games and other consoles. you just cant beat mouse+keyboard for speed and accuracy.
Its called STEAM no one likes your crappy pc service microsoft
i fucking hate games for windows live. amen.
Dear Microsoft,
I don't want you to "lead" any "PC revolution".
We already have Steam. Valve has this one covered.
We don't want more Games For Windows Live crap. We don't want your fake currency system (MS Points). We don't want you to start charging for online play just like you have done on your consoles.
Leave us alone.
Yours,
z2d
exactly. while i love microsoft as a company, they cant lead any pc gaming revolution when steam already started the pc gaming revolution like 10 years ago. and games for windows live couldnt be more of a pain in the ass. ok well it could but i still hate it. please just make games and release them on steam with no forcible gfwl crap.
Freelancer 2 or i say they liars.
None of what I said is incorrect. Coding GTA 4 or Crysis for example to run on a system with 256 MB main memory (like the PS3) has everything to do with the optimization and lack of OS overhead. Windows XP, which is almost 10 years old likes to use approx 128 MB memory for miscellaneus services, and that's at idle with no user specific applications running. That means you only have 128 MB of memory left on a PC for GTA4, good luck. It's alot more than laughable ini tweaks, and more in the realm of demo scene optimization.
Microsoft Wants to Lead PC Revolution
QFMFT indeed.Freelancer 2 or i say they liars.
iirc it was killed in tf2 because it was so unfair. i mean mouse+keyboard against a thumbstick control? the pc gamers had a huge edge and it just wasnt fair to put the concole gamers up against them. i assume the same logic holds for other games and other consoles. you just cant beat mouse+keyboard for speed and accuracy.
i fucking hate games for windows live. amen.
exactly. while i love microsoft as a company, they cant lead any pc gaming revolution when steam already started the pc gaming revolution like 10 years ago. and games for windows live couldnt be more of a pain in the ass. ok well it could but i still hate it. please just make games and release them on steam with no forcible gfwl crap.
Theres been a fair bit of criticism aimed at Microsoft that we were spending a lot of our focus on console, and we need to be putting resources behind PC as well
They're not just failing to put resources into PC games, they've actively worked against PC gaming in the interests of the xbox. Take Alan Wake for example, the PC game that magically became an xbox exclusive. Of course it makes sense from their point of view, but then along comes this week's head of PC gaming at MS (probably the only person in that department), talking the same old shit about how they're going to take the lead. Fuck off.
The big problem I have is I have felt that since the XBox, Microsoft has gone out of their way to harm PC gaming to make their console seem more appealing.
... as they essentially cancel Fable 3 on PC.The GM of Microsoft Games Studios says the company needs to step up and put more resources behind PC gaming. Amen to that. I think we can all agree that it would be nice to see the gaming industry refocus its efforts on the PC.
Less than a week ago: Hardly anyone plays PC shooters anymore!
Now: We're committed to PC gaming, seriously!
The problem I have with Microsoft is simply that they have too much control. It's a conflict of interest, IMO, and I have no idea why the FTC hasn't stepped in yet.
They develop Windows, the most common PC gaming platform. They develop DirectX, the most common gaming API. They also develop the Xbox, a competitor to PC gaming. That means they're competing against their own product - and so naturally, they're going to make PC gaming less attractive since consoles make them more money.
The next step for them is GFWL, and I have a problem with that too. Remember when they released it and they charged the same $50 per year they charge for their console kiddies (pathetic since it's P2P - charge for the privilege of multiplayer gaming AND require you to host it)? Well, they want to do that again. Since the original plan flopped, they want to get as many games and gamers as possible to use GFWL, and then they'll start charging again. The only way to make sure that doesn't happen is not to use GFWL, and luckily the PC gaming community doesn't seem to be.
I know I'm going to get into trouble for this but here goes: I am seeing more native game support on Apple. Good. I want them more involved, I want OTHERS more involved. The more the merrier.
I want more competition in this field so no one company whether it be MS or anyone else can have the kind of control you're talking about like this ever again.
The 360 and the PC do not directly compete, only spiritually if that makes any sense.
Agreed, they do not directly compete since the PC is a more general-purpose platform compared to the Xbox which is strictly for gaming. Microsoft still controls the two most common gaming platforms in existence - Windows and their console. In my opinion, they should be forced (by the FTC) to spin one of those divisions off.
Ummm, yeah, no. They don't have a monopoly on the console market. Wii, or PS3? As far as the PC market, there are of plenty of options on that side as well. You're not going to see much of anything on this side of the pond done against MS.
Options for PC gaming? Well, there's Linux. You can also buy a Mac, or use less-than-legal means, and run OS X. Neither of those have a large amount of games, particularly AAA games. It's mostly indie stuff.
I'm not complaining that they have a monopoly on the console market - I couldn't care less about that market. And if the Xbox division was spun off, they certainly wouldn't have a monopoly since as you said there are valid alternatives that offer most of the same games. However, for Microsoft to be controlling Windows _and_ a console is a conflict of interest in my book. They're going to make more money on the console, naturally, and so they will do what they can to make Windows less appealing for that purpose.
Their target market, or the market they should be targeting on the PC side doesn't care about the 360, or they own one on the side. Microsoft should know this, and I also dont think they're trying to make windows any less appealing for any reason.
They're going to make more money on the console, naturally, and so they will do what they can to make Windows less appealing for that purpose.
That's how stupid it is and lacking in common sense.
MS could be kicking ass on two fronts instead of just one. I know there's a lot of money on the console side. That's fine. Do what you do there but why does it have to come at the expense of PC gaming to the point that a number of us have come to view MS as practically an enemy if not the CHIEF enemy to PC gaming outright?
I don't get it.
None of what I said is incorrect. Coding GTA 4 or Crysis for example to run on a system with 256 MB main memory (like the PS3) has everything to do with the optimization and lack of OS overhead. Windows XP, which is almost 10 years old likes to use approx 128 MB memory for miscellaneus services, and that's at idle with no user specific applications running. That means you only have 128 MB of memory left on a PC for GTA4, good luck. It's alot more than laughable ini tweaks, and more in the realm of demo scene optimization.
My life would be over. I'd have to quit my job if this happened.Freelancer 2 or i say they liars.