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Wednesday at Computex 2016, Microsoft Corp. invited its Windows 10 hardware partners to create virtual reality (VR) devices, augmented reality devices and everything in between with Windows Holographic, the platform that powers Microsoft HoloLens. In opening up Windows Holographic to partners, Microsoft shared its vision for mixed reality — a world where devices interact with each other to change the way people work, communicate, learn and play.
With over 80 million virtual reality devices expected in the market, per year, by 2020, the business opportunity for virtual reality is vast. Yet, today’s devices are built with related but differing technologies — ranging from virtual to augmented reality. These devices and experiences do not work together today, because of different user interfaces, interaction models, input methods, peripherals and applications. Most virtual reality experiences can’t mix real people, objects and environments into the virtual world, making creation and collaboration difficult.
With over 80 million virtual reality devices expected in the market, per year, by 2020, the business opportunity for virtual reality is vast. Yet, today’s devices are built with related but differing technologies — ranging from virtual to augmented reality. These devices and experiences do not work together today, because of different user interfaces, interaction models, input methods, peripherals and applications. Most virtual reality experiences can’t mix real people, objects and environments into the virtual world, making creation and collaboration difficult.