Brent_Justice
Moderator
- Joined
- Apr 17, 2000
- Messages
- 17,755
formerly WGF 2.0, formerly DX10
http://www.extremetech.com/article2/0,1697,1841218,00.asp
the good stuff: http://www.extremetech.com/article2/0,1697,1841223,00.asp
http://www.extremetech.com/article2/0,1697,1841218,00.asp
the good stuff: http://www.extremetech.com/article2/0,1697,1841223,00.asp
The upcoming Xbox 360 and PlayStation 3 are based on DirectX 9 technology, in the case of the 360 it's "DirectX 9 and then a little more." But DirectX 10 is a whole different animal. It's a major revision to the API, almost a complete rewrite that requires substantially different hardware than the stuff we've seen so far.
To start with, let's clear up a few naming misconceptions. Over the past year or more, the graphics "stuff" coming in Windows Vista has been referred to by many names. DirectX Next and Windows Graphics Foundation 2.0 are two of the most prominent. The names have been changing internally at Microsoft, and it seems that they've all but settled on actually calling it DirectX 10. Contrary to some reports, it will ship with Vista, along with DirectX 9.L, a version of DX9 altered to fit the new LDDM driver model used by the OS.