• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

Mechwarrior 5 Clans

sc5mu93

[H]ard|Gawd
2FA
Joined
Jul 11, 2018
Messages
2,022
I believe this is piranha games last stab at battle tech.

I’m definitely interested. Mw5clans.com
Teaser video tries to recreate mw2 box art.

Dragons gambit is at the end of the month.

While rogue tech is good, I would like a new battle tech game like what hairbraned produced as well.
 
As flawed as Mechwarrior 5 is, I've enjoyed it a lot. Several mods (Streamer Baradul basically runs most of what I run) and its a perfectly functional and satisfying game, only real gripe is that it could use more scripted missions, or at least more missions in general. Some mods address that but not quite enough.

At this point with mods the game has everything a MW game needs. It has more mechs than any other MW game, full mech bay functions, lots of tech to grind, factions, and merc company upgrades (cantina missions).

Two more expansions seems about right, they've already release 3 or 4.
 
wish they gave a date. slowly working through MW3:mercs solaris dlc. maybe by the time i get done, MW3:clans will be released and not buggy crap.
 
The only important thing I need to know: CAN I HAVE A DIRE WOLF. I need a Daishi in my life again.
 
So I was reading about this on Steam and people were saying it's a good game with like 20-25 mods installed. It also has the annoying feature where the AI focus fires you and leaves your lance alone.

Is it worth the time to get all those mods lined up?

How does it compare to "Battletech" game from around 2020?
 
So I was reading about this on Steam and people were saying it's a good game with like 20-25 mods installed. It also has the annoying feature where the AI focus fires you and leaves your lance alone.

Is it worth the time to get all those mods lined up?

How does it compare to "Battletech" game from around 2020?
MW5:Clans is not yet released, so I don't know how there are mods and reviews already. Mw5 mercs is pretty good even in vanilla after all the patches/dlc.
While the lore is the same with the BattleTech game, the play is totally different. Both are really good in vanilla mode.
 
So I was reading about this on Steam and people were saying it's a good game with like 20-25 mods installed. It also has the annoying feature where the AI focus fires you and leaves your lance alone.

Is it worth the time to get all those mods lined up?

How does it compare to "Battletech" game from around 2020?
You only really need YAML, maybe YAW and YACW to really have the ideal Mechwarrior 5 experience. Everything else is just flavour.

YAML- adds full mechlab functions

YAW - adds missing weapons

YACW - adds missing clan weapons

optional but highly recommended:

Pilot Overhaul- improves recruitable ppilots

Coyotes Missions (Nexus Only)- improves missions and AI
 
Eh, with this company any delay is better, I love the mechwarrior/battletech franchise. I keep paying for mechwarrior 5 expansions even though the AI is shit. I'd rather them do anything to make it better
 
My only experience with this universe was back in 1988, when Infocom released this:

https://en.m.wikipedia.org/wiki/BattleTech:_The_Crescent_Hawk's_Inception

Infocom was famous for its text-adventure games, and for a brief time it was one of the power houses in gaming. Each game was created by a single person, but for Battletech an entire ‘team’ was put together. I remember reading that eight people were involved in making the game. Eight people! I was staggered. LOL.

Maybe I’ll check this game (expansion??) out. It’s not really my thing, but I’m presently drowning under a sea of titles, so why not add another. LOL.
 
My only experience with this universe was back in 1988, when Infocom released this:

https://en.m.wikipedia.org/wiki/BattleTech:_The_Crescent_Hawk's_Inception

Infocom was famous for its text-adventure games, and for a brief time it was one of the power houses in gaming. Each game was created by a single person, but for Battletech an entire ‘team’ was put together. I remember reading that eight people were involved in making the game. Eight people! I was staggered. LOL.

Maybe I’ll check this game (expansion??) out. It’s not really my thing, but I’m presently drowning under a sea of titles, so why not add another. LOL.
Its not expansion. Stand alone.
 
I generally don’t buy games at launch, but I may make an exception for this one.
 
Also launching on PC Game Pass.

https://news.xbox.com/en-us/2024/10/15/xbox-game-pass-october-2024-wave-2/

1729008143797.png
 
I'm usually pretty bad at these fully 3d (or FPS style) systems which is why I liked the Harebrained Studios version. I'll wait for the reviews to filter in.

It does look tempting.
 
Mixed reviews so far. Enjoying what I'm seeing on streams. Story and acting is...meh. But you get clan mechs finally. Though you could get them in mw5 mercs with mods.
 
I’m still pretty early in the game. No show stopper bugs for me. Audio gets messed up in some of the cutscenes. Framerate for me is very playable. 1440p on 7900XTX on high, with no FSR. Only graphical issues I’ve seen are isolated to hair effects in cutscenes.

I’m glad they didn’t change the classic controls. Can jump right in with MW5:Mercs with no changes. I think the tutorial was a little on the weak side. There was no explanation of ranging (e.g. LRM min range) which could turn off newbs. Nor mention of weapon grouping either.
 
If I remember my lore, the female Elementals would look more like muscular football player men, all would be big slabs of muscle, but no reason why the female Mechwarriors wouldn't be attractive.

Phelan Kell sure found his lady love not long after being captured by the Clan.
 
Mixed reviews so far. Enjoying what I'm seeing on streams. Story and acting is...meh. But you get clan mechs finally. Though you could get them in mw5 mercs with mods.

I'm a couple of hours into the game
(after getting my butt kicked on the Trial of Position intro mission on Expert difficulty a few times, initially)
: the storyline isn't too bad (could be better, but it's still a MASSIVE improvement over all previous Mechwarrior games (not gonna say better than the Battletech turn-based 2018 game: that one had a really well done, and superbly structured story, but was also co-written by Jordan Weisman, co-founder of FASA, so no surprises there) -- of note is that PGI did a really, really good job of being lore accurate, voice acting is a bit uneven
(I don't like the main char's voice [although it makes sense for someone around 17-18 years old], but Khan Leo Showers and saKhan Sarah Weaver both have pretty good voice actors, as does the Mia character)
. A funny, frequently repeating bug is the facial expressions of the various characters and NPCs not really matching their talking (a fault of some early AI work in those cutscenes, would be my guess).

The combat/action/graphics, though? Very, very fierce, unrelenting, and impressive -- like MW5: Mercs on steroids ... piloting the lighter Clan Mechs in the first few missions gives you a sense of why they could easily carve up the vast majority of the IS Mechs like a knife through butter (provided you don't run in like a dummy). The various options really do a good job of letting you play more like MW5: Mercs, or like a sequel of the MechAssault games (depending on your MechWarrior introduction/background).

There are some issues that players have reported in-game, and MW5: Clans uses a tough enough, tweaked engine (Unreal 5) to put my aging rig to its knees (I had to resort to using FSR+AMD Super Resolution to upscale from 1080p to 4K, because a mere RX 6700XT definitely isn't gonna cut it in this day and age for mid-tier graphics on this particular game: graphically more demanding than Space Marine 2, as a comparison). Of course, that just means I need to build a new rig sometime in the future ...

The scope of the game maps, though, is really impressive, and pretty immersive -- more so than MW5: Mercs. I also noticed a few things that could need more work/attention/possibilities, but I suspect that will be covered in future DLCs.

So far? I'm really enjoying it, and I can see that as impressive as this game is, a larger budget would've allowed them to do even more (Clan Chatterweb, anyone)?

I'd give it a [H]ard 7.5/8 -- once some of the issues are fixed up (and there was a hotfix deployed earlier today, and more to come), and more DLC comes into play, this will be a very nice game, indeed. But even as is, it's still very much playable and enjoyable, and miles better than the buggy, uneven mess that MW5:Mercs was on release, or (as a major comparison) Cyberpunk 2077 also was when it came out. (Side note: I still remember the not-so-hot/pretty bad intro "dad death sequence mission" that MW5:Mercs had, which was "revised" into an even worse one, graphically speaking [IMHO] later on ... this game never ever has any really downright bad cutscenes or intro sequences, which is a big plus to me).
 
Dude, they nail the speech (no contractions), the names of the khans are correct, they even get into the Outbound Light situation as a tipping point for Operation Revival.

I’m impressed.

The gameplay is good, too. Playing on Xbox Series X
 
Dude, they nail the speech (no contractions), the names of the khans are correct, they even get into the Outbound Light situation as a tipping point for Operation Revival.

I’m impressed.

The gameplay is good, too. Playing on Xbox Series X

except th e voice acting is atroscious as usual.
 
Anyone know how to swap weapon groups in Xbox? I know it says to press the right bumper but I’ll be damned if that’s working.
 
No. But i wanted to make sure you know that you have 2 places to do this:

- during combat
- between combat whilst modifying your mech

Maybe both locations use different triggers due to different UI ?

Best regards
Grayson D. Carlyle ;)
 
I get a crash after every 2 or 3 missions.

Edit: The mech warriors act like a bunch of high schoolers and not like a individuals that have been brought up and trained as warriors.

The acting and writing is pretty bad.

The gameplay is at least pretty good.
 
Last edited:
I get a crash after every 2 or 3 missions.

Edit: The mech warriors act like a bunch of high schoolers and not like a individuals that have been brought up and trained as warriors.

The acting and writing is pretty bad.

The gameplay is at least pretty good.

Do your controls reset everytime the game crashes? Mine do
 
I pretty much can't play this....

It crashes a lot and my controls reset everytime I launch the game.
 
Do your controls reset everytime the game crashes? Mine do
Change your options and quit to save your options. Then go start the game again and play it. For some reason a lot of games don't write to the config files until after you quit the game.
 
Back
Top