ME delayed untill 2012

I disagree. Most of the Bioware forums members just talk about what Tali's vagina smells like and if she could bear Shepard's baby.

And that is why I stopped visiting Bioware's forums. The community site is horrid now. Their old forums had their share of topics like that, but it was never nearly as bad as it is now.
 
I disagree. Most of the Bioware forums members just talk about what Tali's vagina smells like and if she could bear Shepard's baby.
LOL... I only spent a few days on there but this is spot on. Bioware hasn't really helped with turning the Normandy into some 60s free love commune in ME2. I'd be just as happy if they left out the romance subplots all together, but I thought KOTOR handled it well. Didn't become a big distraction but could play a role in the ending (unless you were female I guess).
 
LOL... I only spent a few days on there but this is spot on. Bioware hasn't really helped with turning the Normandy into some 60s free love commune in ME2...

loveboat-logo1.jpg
 
LOL... I only spent a few days on there but this is spot on. Bioware hasn't really helped with turning the Normandy into some 60s free love commune in ME2. I'd be just as happy if they left out the romance subplots all together, but I thought KOTOR handled it well. Didn't become a big distraction but could play a role in the ending (unless you were female I guess).

If they're going to do romances I wish they would take and improve what they started with DA2. Make nearly ever character romancable to both genders and make the romances feel like they're taking time to develop. It takes years of game time in DA2 for a romance to come to fruition and then the whole thing fall flat on its face, but thats a complaint for another time. I really liked the slow burn of getting to know the characters and working on your affections for them and theirs for you. I'm really disappointed that the romances in ME games feel so entirely one-off. I would have loved it if Bioware made them build through all three games instead of completely and utterly brushing off your romance from ME1 in ME2.
 
Call of Battlefield?

How dare you sully the name of battlefield with cod!

I challenge you to a duel sir!

Anyway, yeah, I agree that is basically what they are up to. If I am wrong, fine. Pretty sure of myself this time though.
 
So because they're working with DICE to IMPROVE elements of the game its a bad sign? Christ you people will bitch about everything. People bitched to hell and back about the way the guns worked in ME2 and this sounds like they're actually trying to fix some of the complaints.
 
Umm how is that good news? That just reinforces that they are turning ME3 into a shooter for the kiddies that keep buying Call of Battlefield games. At this point I am just waiting for them to announce competitive multiplayer with a perks system :(

Fucking hell, they're working on the SOUND, not gameplay. Did you even bother reading?

The BF games have always had fantastic sound, so why would DICE loaning their sound team to Bioware possibly be a bad thing?
 
Fucking heull, they're working on the SOUND, not gameplay. Did you even bother reading?

The BF games have always had fantastic sound, so why would DICE loaning their sound team to Bioware possibly be a bad thing?

Brosef, take another look at the quote...
 
Fucking hell, they're working on the SOUND, not gameplay. Did you even bother reading?

The BF games have always had fantastic sound, so why would DICE loaning their sound team to Bioware possibly be a bad thing?

Actually its more than sound. They're working on bullet physics as well.
 
And that is why I stopped visiting Bioware's forums. The community site is horrid now. Their old forums had their share of topics like that, but it was never nearly as bad as it is now.

Yep. There are goddamn furries and all sorts of basement dwelling virgins taking over their boards now. 100 page threads on Varric's chest hair. Chemical compositions of Tali's "fluids". Sadly, they seem to be taking some of the feedback from these degenerate groups seriously.

Hopefully 2012 isn't the year Bioware decides to go JRPG tentacle date rape sim.
 
Yep. There are goddamn furries and all sorts of basement dwelling virgins taking over their boards now. 100 page threads on Varric's chest hair. Chemical compositions of Tali's "fluids". Sadly, they seem to be taking some of the feedback from these degenerate groups seriously.

Hopefully 2012 isn't the year Bioware decides to go JRPG tentacle date rape sim.

Bioware already tried making a JRPG, they're Sonic RPG.
 
Umm how is that good news? That just reinforces that they are turning ME3 into a shooter for the kiddies that keep buying Call of Battlefield games. At this point I am just waiting for them to announce competitive multiplayer with a perks system :(

I don't see how spending time on bullet physics/gun handling and muzzle sounds is really a bad thing. The GI article states, on no uncertain terms, that they are bringing quite a bit more RPG to the game than ME2.
 
I don't see how spending time on bullet physics/gun handling and muzzle sounds is really a bad thing. The GI article states, on no uncertain terms, that they are bringing quite a bit more RPG to the game than ME2.

Right, and Dragon Age 2 was supposed to have a better storyline too. We all know how that turned out...
 
Right, and Dragon Age 2 was supposed to have a better storyline too. We all know how that turned out...

Dragon Age 2 was rushed out the door pretty unfinished it seems. If the stories between the years had connected better it would have been much better. Even as it is the storyline is many times better than what Bioware thought passed for a good story in Origins.
 
Dragon Age 2 was rushed out the door pretty unfinished it seems. If the stories between the years had connected better it would have been much better. Even as it is the storyline is many times better than what Bioware thought passed for a good story in Origins.

I didn't like the DA2 story, even if it had flowed better. The only parts I found interesting - Qunari politicking, your mother's "date" and possibly the Fenris and Varric companion quests.

That is not to say Origins had a particularly good story, it didn't. I just felt the world was more fleshed out, especially when it came to the dwarves and their infighting.

Anyway, I do hope ME3 is good. I liked ME2, there were only a few times when I cringed at the writing and the ridiculous amount of crates you had to hide behind.
 
I didn't like the DA2 story, even if it had flowed better. The only parts I found interesting - Qunari politicking, your mother's "date" and possibly the Fenris and Varric companion quests.

That is not to say Origins had a particularly good story, it didn't. I just felt the world was more fleshed out, especially when it came to the dwarves and their infighting.

Anyway, I do hope ME3 is good. I liked ME2, there were only a few times when I cringed at the writing and the ridiculous amount of crates you had to hide behind.

The templar-mage stuff was the weakest part of the story, it feels like they had to rush to finish that one. I wonder if they wanted that conflict to be a bigger part of the game, as they do seed it through the story. That said, if I ever see another god damn blood mage.....
 
I just hope when the gun blurb states a round travels at 9KM/s that it actually DOES. The CAIN has the slowest projectile ever, when the info states it travels at ludicrous speeds (25KM/s?).
 
Call of Dragon Age Battlefield Origins Effect 3 is not sounding good to me.
 
Call of Dragon Age Battlefield Origins Effect 3 is not sounding good to me.

CoDABOE 3.......Hmm. Still I'm not sure what about about "improving the guns" sounds bad to people when it was an endless source of bitching last year. Do you people really have that short memories?
 
Tell you what, I think it was being delayed after DA2 sold way short of expectations and Bioware told EA that it was due to the deadline EA imposed on Bioware, leaving Bioware unable to create a satisfactory gaming experience for those of us who actually demand that, leading to underwhelming sales numbers.

Looks like EA listened, but they are tone deaf if half the shit that is being said about Mass Effect 3 is true.
 
Tell you what, I think it was being delayed after DA2 sold way short of expectations and Bioware told EA that it was due to the deadline EA imposed on Bioware, leaving Bioware unable to create a satisfactory gaming experience for those of us who actually demand that, leading to underwhelming sales numbers.

Looks like EA listened, but they are tone deaf if half the shit that is being said about Mass Effect 3 is true.

We'll see. There are way too any rumors to get a clear picture of anything and Bioware are the masters of bullshit PR twists so its not easy to trust them. I am however glad that it seems like they're listening to one complaint people had about ME2. I'm optimistically weary about the game, if that makes any sense.
 
I'd be elated if you can play a semi-viable gunless character. Vanguard charging with complex hand to hand (or weapon) attack sounds like a blast. Sounds like they have a lot more going on than just press the 'f' key this time around.

The other assuring thing is that the team on this project is not the DA2 team. The guy running this project seems to also be behind Bioware's more successful works. The less EA will stay away, the better this game will be no doubt. Hopefully EA will overcompensate in the other direction by leaving the devs alone, after seemingly micro-managing DA2 to hell and back.
 
I'd be elated if you can play a semi-viable gunless character. Vanguard charging with complex hand to hand (or weapon) attack sounds like a blast. Sounds like they have a lot more going on than just press the 'f' key this time around.

The other assuring thing is that the team on this project is not the DA2 team. The guy running this project seems to also be behind Bioware's more successful works. The less EA will stay away, the better this game will be no doubt. Hopefully EA will overcompensate in the other direction by leaving the devs alone, after seemingly micro-managing DA2 to hell and back.


change that to more :p
 
What I'd want from ME3 is a combination of the first game's story scope, ME2's side missions, no planet scanning (already confirmed coming back :(), ME1's controls... i.e. separate keys for actions and running, ME1's style of music, and ME2's combat. That sounds like a perfect Mass Effect experience to me.
 
What I'd want from ME3 is a combination of the first game's story scope, ME2's side missions, no planet scanning (already confirmed coming back :(), ME1's controls... i.e. separate keys for actions and running, ME1's style of music, and ME2's combat. That sounds like a perfect Mass Effect experience to me.

I wouldn't mind planet scanning if they sped it up a lot and made it less tedious. Its quicker than the Mako at least, unless you want to clean out every planet.
 
I wouldn't mind planet scanning if they sped it up a lot and made it less tedious. Its quicker than the Mako at least, unless you want to clean out every planet.
I think there are ways that you could spice it up. Personally I'd like to see it become more a quest type action. You go to a certain information broker to find out where the resources are and then you perform some non-tedious action to acquire them (and they thus aren't present on every planet). I know it's completely unrealistic, but it would be fantastic if instead they had you fly the Normandy around in space to some waypoint where you got the resources and had to fight pirates and the like along the way. Wouldn't need to be any more complex than what Halo Reach did and it would fit the universe just fine.

Just the mechanic in it's ME2 form was a complete dud. Something had to be done about the revamping/replacing the Mako missions, but that was the wrong way to go.
 
What I'd want from ME3 is ... ME1's style of music

Actually that's a good point, I thought the sound design was much more focused and effective in ME1, I wonder what that fancy-pants composer who's supposed to be doing ME3 will come up with.
 
Actually that's a good point, I thought the sound design was much more focused and effective in ME1, I wonder what that fancy-pants composer who's supposed to be doing ME3 will come up with.

Yeah I wish Karpyshyn did ME2 and was doing ME3, but he's a little busy with TOR. Jack Wall didn't do a bad job scoring ME2, but I agree that ME1's was better. I'm not really familiar with Clint Mansell's work, but I've been told good things. Neither Knockaround Guys or Doom had memorable scores and those are the only scores of his I've run across.
 
Actually its more than sound. They're working on bullet physics as well.

Does it actually say that? The quoted text only mentioned range, which I took to mean the way the sound changes depending on proximity.
 
Does it actually say that? The quoted text only mentioned range, which I took to mean the way the sound changes depending on proximity.

You might want to carefully reread the quote man. It specifically says the distance it can travel. There is only one logical way to take that and it isn't fading sound. Plus details of a bullet in space has only the tiniest bit to do with sound (that being the sound a bullet would make while traveling through the air). Also the actual article mentions bullet droop. So sound and bullet physics.
 
You might want to carefully reread the quote man. It specifically says the distance it can travel. There is only one logical way to take that and it isn't fading sound. Plus details of a bullet in space has only the tiniest bit to do with sound (that being the sound a bullet would make while traveling through the air). Also the actual article mentions bullet droop. So sound and bullet physics.

That's alright. I don't see why people are seeing that the gunplay is being tightened up and immediately start stamping their feet about DUMBED-DOWN HOW DARE NNG. Surely that's a bonus? Just because they're improving one aspect they're not necessarily neglecting or crippling any other. They might already have that down.
 
That's alright. I don't see why people are seeing that the gunplay is being tightened up and immediately start stamping their feet about DUMBED-DOWN HOW DARE NNG. Surely that's a bonus? Just because they're improving one aspect they're not necessarily neglecting or crippling any other. They might already have that down.

I agree. I see DICE working on one of the things people complained about in ME2 a good thing. Prior to Mass Effect the last time they dealt with guns in a major way was Shattered Steel and MDK2. It's a good thing to get a well renowned studio involved to work on areas that a company is weak on. Having DICE work on the guns means the Bioware team can work on everything else. Pity DICE being involved doesn't mean Bioware ditching UE3 and using Frostbite for the game.
 
That's alright. I don't see why people are seeing that the gunplay is being tightened up and immediately start stamping their feet about DUMBED-DOWN HOW DARE NNG. Surely that's a bonus? Just because they're improving one aspect they're not necessarily neglecting or crippling any other. They might already have that down.

I think people hear that and think that means the game is going to be more focused on gunplay.
 
Back
Top