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without it doing any shader caching? 'cause if its just the max, it might have only happened a couple times. or are you seeing that consistently? just curious, as ive got the same chip.It's just the max load per core over the course of a gaming session. I guess you could say both.
ok, that seems more reasonable. the max is it spiking during loading or cut scenes or something. still working it pretty good though. the extra % is still a funny glitch though.
Just tested and yeah, that looks like when it's happening. On loading.ok, that seems more reasonable. the max is it spiking during loading or cut scenes or something. still working it pretty good though. the extra % is still a funny glitch though.
based on the averages there its hasnt ever been sustained for long. got afterburner?Well, been testing again for a bit and something in the game is definitely hitting it hard. On initial load 3 threads were 100%. After a couple hours playing, almost all have hit that threshold.
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I don't typically use it, but I can get it. What are you thinking?based on the averages there its hasnt ever been sustained for long. got afterburner?
its got the graphing so you can see how long the spike are lasting.I don't typically use it, but I can get it. What are you thinking?