defiant007
2[H]4U
- Joined
- Feb 27, 2006
- Messages
- 3,497
So I just finished Mass Effect and I cannot for the life of me figure out why or how it garnered so much critical acclaim and adoration by fans.
I am seriously starting to believe that mass adoption of gaming, in particular by casual gamers, is quickly eroding perceptions of what a good game is. And make no mistake, Mass Effect has been designed to appeal to the Gen-Y of gamers, whose very identity is based upon instant self-gratification.
I am sure my thoughts will polarise both ends of the spectrum who inhabit [H], so for what it is worth here are my thoughts about Mass Effect:
(1) it cannot decide whether its an rpg or a third person shooter, and as a result does neither genre particularly well. The shooting encounters are fairly mundane and unexciting, whilst many of the rpg elements feel tacked on and underdeveloped;
(2) the plot is a mish mash of elements ripped straight out of starcontrol 2, descent freespace 2, halo and stargate. Its nothing new and not very thought provoking;
(3) the inventory system is completely horrible, you would have thought that in the selling menus they would have at least organised the various gear you have into proper categories. The loot pickup system has also not been given any thought, I was not particularly impressed that I automatically got lumped with a whole bunch of crap items which I could not be bothered sorting through.
The problem gets compounded because even if you ignore it, it eventually gets to the arbitrary point where you are unable to carry any more than 150 items. The frustrating thing about that is, rather than giving you the opportunity to dump whatever existing items you have in order to free up more space, you are forced to convert into omni gel the accumulated loot;
(4) party AI was not particularly effective, especially when it came to using cover properly;
(5) enemy AI was even dumber, at times enemies would just stand around in the open despite firing on them continuously;
(6) the voice acting of the protagonist was very wooden and expressionless;
(7) the dialog branches often had no impact on what you would say, and would elicit the same response. It felt very contrived;
(8) the driving sequences were incredibly shallow and pointless, and whilst in the mako you are practically invincible;
(9) the recycling of planet surfaces and enemy bases for the side quests was blatantly obvious, and are not very inspiring to look at (especially the planet surfaces which look like they had been ripped out of a game from 2000). This added to the tediousness of the missions which mostly consisted of "go here, kill everyone". Towards the end I could not be bothered any longer with them and moved on to finish the main quest; and
(10) on the hardest difficulty, and using the option to micromanage your squad mates, the game was incredibly easy, even towards the end where you are continuously pummeled with Geth destroyers. Money also becomes fairly pointless early on, by the end of the game I had amassed 3 million credits which I could not spend on anything.
The one thing Mass Effect has going for it is that it is, at times, a gorgeous looking game. I was blown away by how life like some of the character animations look, especially when running it at full details on 1920x1440.
All in all, I cannot say that the 35 hours I sunk into Mass Effect was worth the time or effort. Unfortunately I am one of these compulsive people who, having wasted money on a game, feel driven to finish it in order to get my money out of it. Mass Effect suffers from so many inconsistencies and weaknesses, its hard to believe that it was rated so well. In comparison to rich and engrossing RPG's like baldurs gate, planescape torment, icewind dale, etc Mass Effect is nothing but mediocre at best, and extremely tedious and boring at worst.
If anything, this reinforces in my mind that most of the time you cannot trust reviews from major publications, and that one must be very wary of popular opinion.
/me prepares self for torrent of enraged fanboy responses.
I am seriously starting to believe that mass adoption of gaming, in particular by casual gamers, is quickly eroding perceptions of what a good game is. And make no mistake, Mass Effect has been designed to appeal to the Gen-Y of gamers, whose very identity is based upon instant self-gratification.
I am sure my thoughts will polarise both ends of the spectrum who inhabit [H], so for what it is worth here are my thoughts about Mass Effect:
(1) it cannot decide whether its an rpg or a third person shooter, and as a result does neither genre particularly well. The shooting encounters are fairly mundane and unexciting, whilst many of the rpg elements feel tacked on and underdeveloped;
(2) the plot is a mish mash of elements ripped straight out of starcontrol 2, descent freespace 2, halo and stargate. Its nothing new and not very thought provoking;
(3) the inventory system is completely horrible, you would have thought that in the selling menus they would have at least organised the various gear you have into proper categories. The loot pickup system has also not been given any thought, I was not particularly impressed that I automatically got lumped with a whole bunch of crap items which I could not be bothered sorting through.
The problem gets compounded because even if you ignore it, it eventually gets to the arbitrary point where you are unable to carry any more than 150 items. The frustrating thing about that is, rather than giving you the opportunity to dump whatever existing items you have in order to free up more space, you are forced to convert into omni gel the accumulated loot;
(4) party AI was not particularly effective, especially when it came to using cover properly;
(5) enemy AI was even dumber, at times enemies would just stand around in the open despite firing on them continuously;
(6) the voice acting of the protagonist was very wooden and expressionless;
(7) the dialog branches often had no impact on what you would say, and would elicit the same response. It felt very contrived;
(8) the driving sequences were incredibly shallow and pointless, and whilst in the mako you are practically invincible;
(9) the recycling of planet surfaces and enemy bases for the side quests was blatantly obvious, and are not very inspiring to look at (especially the planet surfaces which look like they had been ripped out of a game from 2000). This added to the tediousness of the missions which mostly consisted of "go here, kill everyone". Towards the end I could not be bothered any longer with them and moved on to finish the main quest; and
(10) on the hardest difficulty, and using the option to micromanage your squad mates, the game was incredibly easy, even towards the end where you are continuously pummeled with Geth destroyers. Money also becomes fairly pointless early on, by the end of the game I had amassed 3 million credits which I could not spend on anything.
The one thing Mass Effect has going for it is that it is, at times, a gorgeous looking game. I was blown away by how life like some of the character animations look, especially when running it at full details on 1920x1440.
All in all, I cannot say that the 35 hours I sunk into Mass Effect was worth the time or effort. Unfortunately I am one of these compulsive people who, having wasted money on a game, feel driven to finish it in order to get my money out of it. Mass Effect suffers from so many inconsistencies and weaknesses, its hard to believe that it was rated so well. In comparison to rich and engrossing RPG's like baldurs gate, planescape torment, icewind dale, etc Mass Effect is nothing but mediocre at best, and extremely tedious and boring at worst.
If anything, this reinforces in my mind that most of the time you cannot trust reviews from major publications, and that one must be very wary of popular opinion.
/me prepares self for torrent of enraged fanboy responses.