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M-audio revolution 7.1?

kingpinGTI

Gawd
Joined
Feb 10, 2002
Messages
588
i've got an audigy LS right now and it SUCKS. I can't run BF2 in hardware mode without getting all sorts of stuttering... so would it be feaseable to replace it with a revolution? I've heard they're awesome for music(I'm kind of an audiophile)
 
kingpinGTI said:
i've got an audigy LS right now and it SUCKS. I can't run BF2 in hardware mode without getting all sorts of stuttering... so would it be feaseable to replace it with a revolution? I've heard they're awesome for music(I'm kind of an audiophile)
Unfortunately, you cannot run BF2 in hardware mode with the Revolution 7.1, either. The Revolution 7.1, like the Audigy LS, lacks any hardware acceleration at all whatsoever of even basic DirectSound3D, let alone EAX. (That support on the Revo 7.1, like the one on the Audigy LS and its successor Live! 24-Bit, is emulated in software through their drivers.) Couple that with the recommended requirement of a 2.66GHz CPU, and no wonder why your 3200+ A64 has barely enough CPU horsepower to run BF2 in hardware mode, leaving you very little headroom for CPU/software-based 3D API emulation. (By my estimation, you'll really need at least a 6.0GHz CPU in order to properly run BF2 in hardware mode with any soundcard which lacks hardware-based 3D API acceleration.) The only distinction of the Revolution 7.1 is that it is a mid-consumer-level card which does 7.1 that does not resample audio (i.e. the Revo doesn't resample 44.1kHz audio to 48kHz and back) like the entire Sound Blaster series of sound cards do.

For that game (BF2) to be run in hardware mode, only the Audigy2 ZS series and the Audigy4 Pro are able to run BF2 in hardware mode.

By the way, this thread (and your question on this topic) really belongs to the Computer Audio forum.
 
E4g1e said:
Unfortunately, you cannot run BF2 in hardware mode with the Revolution 7.1, either. The Revolution 7.1, like the Audigy LS, lacks any hardware acceleration at all whatsoever of even basic DirectSound3D, let alone EAX. (That support on the Revo 7.1, like the one on the Audigy LS and its successor Live! 24-Bit, is emulated in software through their drivers.) Couple that with the recommended requirement of a 2.66GHz CPU, and no wonder why your 3200+ A64 has barely enough CPU horsepower to run BF2 in hardware mode, leaving you very little headroom for CPU/software-based 3D API emulation. (By my estimation, you'll really need at least a 6.0GHz CPU in order to properly run BF2 in hardware mode with any soundcard which lacks hardware-based 3D API acceleration.) The only distinction of the Revolution 7.1 is that it is a mid-consumer-level card which does 7.1 that does not resample audio (i.e. the Revo doesn't resample 44.1kHz audio to 48kHz and back) like the entire Sound Blaster series of sound cards do.

For that game (BF2) to be run in hardware mode, only the Audigy2 ZS series and the Audigy4 Pro are able to run BF2 in hardware mode.

By the way, this thread (and your question on this topic) really belongs to the Computer Audio forum.

then why is my roommate able to run it in hardware mode with his SB live! "gamer" on his 3.0E?
 
also, i don't mind getting an audigy 2 ZS.... the OEM is about $30 cheaper than the revo
 
kingpinGTI said:
then why is my roommate able to run it in hardware mode with his SB live! "gamer" on his 3.0E?
Actually, I was incomplete about which sound cards could run BF2 in hardware mode. The SB Live! "gamer" and the original Audigy and Audigy2 series of cards have hardware-based DirectSound3D and EAX 1/EAX 2 support -- and the Audigy/Audigy2 series except the Audigy LS also feature hardware-based acceleration of EAX HD. The Audigy LS and the Live! 24-Bit are of completely different designs than the rest of the Live! and Audigy series of cards: As completely unique, low-cost cards, the Audigy LS (the Audigy ES is essentially an OEM version of the Audigy LS) and the Live! 24-Bit both lack a dedicated DSP which the hardware-accelerated cards have.

In other words, you must have a sound card which offers hardware-based acceleration of DirectSound3D and EAX1/EAX2 in order to correctly play BF2 in hardware mode. (I did not include the Aureal Vortex/Vortex2 and the TBSC due to their being no longer supported by their chipset makers -- Aureal went belly-up, while Cirrus Logic is no longer writing new drivers for the chipset in the TBSC.) Too bad your current Audigy LS lacks hardware-based acceleration of the major 3D API's.
 
TheMostWantedPolishTwin said:
...I always thought that Creative's cards were the best for gaming
Not all of them. The bottom-of-the-line Creative cards, as I mentioned above, are barely any better than most onboard audio for gaming.
 
E4g1e said:
Actually, I was incomplete about which sound cards could run BF2 in hardware mode. The SB Live! "gamer" and the original Audigy and Audigy2 series of cards have hardware-based DirectSound3D and EAX 1/EAX 2 support -- and the Audigy/Audigy2 series except the Audigy LS also feature hardware-based acceleration of EAX HD. The Audigy LS and the Live! 24-Bit are of completely different designs than the rest of the Live! and Audigy series of cards: As completely unique, low-cost cards, the Audigy LS (the Audigy ES is essentially an OEM version of the Audigy LS) and the Live! 24-Bit both lack a dedicated DSP which the hardware-accelerated cards have.

In other words, you must have a sound card which offers hardware-based acceleration of DirectSound3D and EAX1/EAX2 in order to correctly play BF2 in hardware mode. (I did not include the Aureal Vortex/Vortex2 and the TBSC due to their being no longer supported by their chipset makers -- Aureal went belly-up, while Cirrus Logic is no longer writing new drivers for the chipset in the TBSC.) Too bad your current Audigy LS lacks hardware-based acceleration of the major 3D API's.

not anymore. i picked up an audigy 2 zs for $59.99 today :)
 
If i remember correctly the Audigy ES is exactly the same as the Audigy 1 except it doesn't have firewire. It is not an OEM version of the LS. I can do hardware mode in BF2 with my ES.

Shadow27
 
Shadow27 said:
If i remember correctly the Audigy ES is exactly the same as the Audigy 1 except it doesn't have firewire. It is not an OEM version of the LS. I can do hardware mode in BF2 with my ES.

Shadow27
I stand corrected. The Audigy ES is to the original Audigy as the Audigy2 Value is to the Audigy2 ZS. That last sentence means both the Audigy ES and the Audigy2 Value share a similar relationship to the original Audigy and the Audigy2 ZS, respectively.
 
Sure is a clustermuck ain't it?
The Audigy ES is to the original Audigy as the Audigy2 Value is to the Audigy2 ZS
Cept the Audigy2 value can do bit accurate output and the ZS can't.
(word is they used the same revised chip that the Audigy 4 has on the value card)
Hijacked image link
 
Mister X said:
Sure is a clustermuck ain't it?

Cept the Audigy2 value can do bit accurate output and the ZS can't.
(word is they used the same revised chip that the Audigy 4 has on the value card)
Hijacked image link
I am correcting what I had previously said in this post. Unfortunately, the A2 Value and the A4P still resamples 44.1kHz audio to 48kHz in hardware if the output is routed through the analog outputs (all audio routed through the analog outputs must go through the DSP no matter what). The cards failed the Udial test at 44.1kHz.

The "bit-accurate" output selection on those newer SB cards is nothing more than a one-step method of bypassing the hardware DSP (and thus resampling) -- but that mode will only work on the digital outputs. And even with bit-accurate output enabled, all audio routed through the analog outputs must still go through the DSP no matter what.

Similarly, the A2 Value and the A4P also have a "bit-accurate" input mode, which (once again) works only for audio going into the soundcard through the digital inputs. And once again, all audio going in through the analog inputs (for recording) must go through the DSP, resulting in resampling.
 
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