See now this is the sort of thing I'm talking about, anyone not savvy enough to know that this is a console port and that on average its performance is going to be a lot worse is going to start making assumptions about future performance.
[H] is not responsible for other peoples assumptions and they're usualy quite clear with what they write, BUT they have to realise that people will make assumptions based on what they do write and it's important that an article is written in the right context to minimise this. In this case they should have been clearer that because it's a port that performance is unlikely to match that of a game developed specifically for the PC.
People assume too much, even when the text, in such an evaluation, is clear as water.
In this case, I believe you are doing the same. This evaluation's purpose is to show us, what current cards can do in Lost Planet and NOT in DX10 across the board. That can't even be evaluated at this point, with such a small amount of games, that offer DX10 support.
Right now - the present - this is what a DX10 game is. In the future, I'm sure this will change, since we will truly see the advantages of DX10 vs DX9.
And [H] did mention, that the DX10 implementation of Lost Planet was the problem here, in the conclusion's last paragraph.
