christianw
Limp Gawd
- Joined
- Dec 16, 2008
- Messages
- 450
As it stands, this is how World of Warcraft is working right now.
Mages - extremely powerful in multiplayer, and raids.
Warlocks - meh
Hunters - more meh
Rogues - Powerful in multiplayer, but weak in raids.
Shaman - You play this if you're a sadist
Druids - Powerful in every spec.
DeathKnights - More meh
Warriors - also meh
Paladin - You'd also have to be a sadist, who likes to heal.
Priests - They're powerful as healers and raid dps.
As you can see it sucks to be a WoW player right now. Likely enough, you won't see any changes until 1 year from now, when Pandoria or whatever is about to be released.
you might want to take a look at how things are globally. especially in pvp tournaments. because real world results there dont conincide with what you said at all.
in the global wow 3 v 3 arena tournament, the team won with a pally and a hunter and a death knight. pretty much throwing out the idea that dk's, hunters, and paladins are worthless. warriors are pretty good as well, they have some pretty brutal cooldowns at 85.
rogues are NOT powerful in multiplayer at 85. theyre balanced. but totally not OP. warlocks were on MOST of the global tournament teams. showing how much viability a warlock has as they were the most popular choice pretty much tying with mages.
that description sounds like it was based of the 40's bracket. level up and qq less.