astralsolace
n00b
- Joined
- Mar 3, 2006
- Messages
- 25
Hi. First of all, I'm using:
HP L2335 23" LCD, 1920x1200 native resolution
ATI 9800XT-256MB, Catalyst 6.4 drivers
DVI Hook-up to 9800XT's DVI Input
Windows XP Home Edition, SP2
The problem I'm having is that my LCD is refusing to stretch -widescreen-resolutions SMALLER than 1920x1200. I have my monitor and Catalyst drivers -correctly- set (and I have tried them in all combinations!)
Current settings:
ATI Catalyst Control Center, Image Scaling: Scale Image to Full Panel Size
Monitor settings:
Image Control, Custom Scaling: Fill to Screen
If I try switching to non-widescreen resolutions, it DOES stretch to fill the screen. But if I switch to a non-1920x1200 widescreen resolution, it looks like this:
To further clarify, my monitor will stretch or not stretch the following resolutions:
800x600=YES
1024x768=YES
1152x864=YES
1280x720=YES
1280x768=YES
1280x960=YES
1280x1024=YES
1360x768=NO!
1360x1024=NO!
1440x900=NO!
1600x1200=YES
1680x1050=NO!
1920x1080=NO!
1920x1200=YES (NATIVE RESOLUTION, FILLS SCREEN)
Since I only have a 9800XT, which is hardly powerful enough to play new games at 1920x1200, I am trying to play them at lower resolution (but still widescreen). But when I switch to this resolution either in Windows, Auto Assault or TES IV: Oblivion, I get the blackbars -despite- the widescreen image, like the pic I posted above.
I searched through the forum and I've never seen a problem like this. Any help or advice you guys could give me would be greatly appreciated!!
Thanks.
~Astral
HP L2335 23" LCD, 1920x1200 native resolution
ATI 9800XT-256MB, Catalyst 6.4 drivers
DVI Hook-up to 9800XT's DVI Input
Windows XP Home Edition, SP2
The problem I'm having is that my LCD is refusing to stretch -widescreen-resolutions SMALLER than 1920x1200. I have my monitor and Catalyst drivers -correctly- set (and I have tried them in all combinations!)
Current settings:
ATI Catalyst Control Center, Image Scaling: Scale Image to Full Panel Size
Monitor settings:
Image Control, Custom Scaling: Fill to Screen
If I try switching to non-widescreen resolutions, it DOES stretch to fill the screen. But if I switch to a non-1920x1200 widescreen resolution, it looks like this:
To further clarify, my monitor will stretch or not stretch the following resolutions:
800x600=YES
1024x768=YES
1152x864=YES
1280x720=YES
1280x768=YES
1280x960=YES
1280x1024=YES
1360x768=NO!
1360x1024=NO!
1440x900=NO!
1600x1200=YES
1680x1050=NO!
1920x1080=NO!
1920x1200=YES (NATIVE RESOLUTION, FILLS SCREEN)
Since I only have a 9800XT, which is hardly powerful enough to play new games at 1920x1200, I am trying to play them at lower resolution (but still widescreen). But when I switch to this resolution either in Windows, Auto Assault or TES IV: Oblivion, I get the blackbars -despite- the widescreen image, like the pic I posted above.
I searched through the forum and I've never seen a problem like this. Any help or advice you guys could give me would be greatly appreciated!!
Thanks.
~Astral