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Discussion in 'General Gaming' started by Armenius, Mar 20, 2019.
Also here is a fun contra run through
The TG-16 wasn't a real thing here in the states. In JAP sure but this will probably sell worse then the PSX classic since there is zero nostalgic tied to this in the states.
I'll take that bet
That is completely incorrect.
I didn't even have a TurboGrafx when I was a kid, so I have no nostalgic attachment to it, but I want one either way.
Back on topic:
Just in time for the release of Iga's Bloodstained, a content patch was added to the Castlevania Collection today adding the Japanese versions of every game included. Nice to see, as the Japanese versions were often superior to the Western releases. I was actually kind of cringing playing IV when I got to it as I had gotten used to the Japanese version on emulators.
I got a TG16 pretty late in the game. I already had an Amiga, and my friend had a Genesis and SNES at that point, plus I was several PCs into my PC "career" so it was really just on a whim. I walked into Software Etc. one day to pick up some Psygnosis game that had just come out, (I think it was on my birthday or something.) I saw them blowing out TG16 (Power Golf edition) for $49. My mom bought it for me. Then I picked up a few games at Toys R Us because they still had a decent selection of them. (Psychosis, Parasol Stars, Legendary Axe I and II, and a few others) Super cheap at that point too.
I have to say, while it wasn't the most powerful system of the generation, its games were very memorable. Moreso than a lot of others I played at the time. I think the Amiga+PC+TG16 was an excellent combo that covered a lot of bases. I probed the expansion port, and built my own Turbo Booster Plus for it. Stereo output, S-Video, etc.
I got into emulation I think in 1994 or so, and when Magic Engine came out (95 or 96 I think) I started collection PC Engine and TG games. It just solidified it as one of my favorite (if not my favorite) consoles of all time. There are so many absolutely excellent games that still hold up now. Maybe less on the epic RPG side (though they do have a few good ones) than say the SNES, but if you like shooters and sword-platformers you can't go wrong. I was just playing Spriggan the other night, and it reminded me of all the cool Compile shooters out there. So I immediately perfected my collection of Compile's games, and have been absolutely glued to Spriggan and Aleste, Super Aleste, MUSHA, etc.
It's definitely a system worth having in whatever form suits you. I have emulators and the MiSTer FPGA for it. Not sure if I really need a Mini, but I might grab one depending on what they put on it. I'm also still thinking about grabbing a SuperGrafx. I really shouldn't get one, but I've wanted it since 1989, so it may be one of those things I am just too compelled to do.
As far as adding the Japanese games to the collection, that's pretty cool. I always prefer that unless it's a game with way too much story and text. My brother speaks Japanese fluently in every dialect (he can make jokes in different dialects for example) but I can't read it at all, so RPGs are lost on me.
I sent an email asking for them to update the release with fullscreen toggle and exit to desktop menu options for the PC release.
I'm partial to Circle of the Moon on GBA. Even if the last boss is a dick head.
I've never played the DS ones due to not really liking the idea of drawing on my screen.
All on the GBA are pretty close, and all good, get all beat all. The DS ones mix it up, there isn't really much "drawing". DOS is a pretty straight SoTN style clone. POR mixes it up in that you can swap between two characters on the fly. OOE has different locations, a world map, and a souped up specials/magic system.
They are all SoTN based so none of them fall under the category of being hard, or really even all that challenging unlike the classics. The DS series is "better" in that each of the games is fairly unique.
Yea I am right. No body had a TG-16 when I was a kid. It was sold in limited markets. I am not saying it was a bad system. Looking back on it I would of loved it when it was out.
Most of those limited markets are now the only markets in the US worth giving a rats ass about now. Other places don't count and aren't on any (sane) companies radar for stuff like this. It'll do fine, provided it's not botched like the playstation classic.
Perhaps in your area. I will agree it definitely had nowhere near the market share of the NES and Genesis (which were actually its main competitors until the SNES came out later). Or the SNES for that matter. However, they were sold just about everywhere around here. I didn't know many people that had them, but they were all over the place here. The games were sold in every shop at the time too. Not just game stores either. They were at game stores, toy stores, and even places like Fred Meyer. I also didn't get mine until much later in its life when they were blowing them out (mainly because I already had an Amiga and 286 at that point, and totally immersed in those worlds.
So, I guess you're right if we're making a generalized statement, but they were definitely out there, there were lots of commercials for it too.
At this point in time though, it has a rather big cult following (probably much larger than when it was originally available). I think a lot of people will jump on the Mini. Plus, things are much more global now. A lot of gamers around the world know what a PC Engine is these days. Even if it's just that Japanese system that one of the best Castlevania games came out on
So, yes, in a sense you're right, but I think you'd be surprised by how many people will want one of these things (provided they're good).
It had a limited market release around the major urban economic centers at it's time. Right now those areas count even more for markets and capitalism and everywhere else counts even less than before. So that's not going to hold it back.
It also did pretty well. This wasn't a Jaguar, Lynx, 3do, cdi, or any of the other stuff from that era which bombed. Hell it did better than the SEGA Dreamcast or Saturn did and a mini Dreamcast or Saturn would sell like gang busters as well (and I wouldn't be shocked to see that happen if the min gensis does well). It did better than the 32x or SEGA CD as well. If you strip out all those bombs as well you're left with well, the NEOGEO. A system that has still managed to spawn expensive remakes that sell, trades arcade carts at reasonable prices, and manages to crank out it's proprietary IPs for good cash.
Then there is the current hype and love for these retro systems. Not to mention that it has a few good games that were only on it, and the best version or best game of some IPs on it as well.
I saw one of my friends playing it, and I remember them having to draw shapes on the screen for magic use. Could be wrong. Totally possible.
I've been meaning to get around to purchasing them. Since their inclusion in any type of collection seems limited.
Side note: Not sure if we already talked about this, but check out NG.Dev They're still making Neo Geo games. Good ones.
You only need to do that on Dawn of Sorrow, and it's ONLY for doing certain spells, and you don't have to do it all that often. Only for a few specific tasks. It's also quite easy. Dawn of Sorrow is one of the best games in the series IMO, so I would recommend not missing out on it due to the spell system. Portrait of Ruin is great too. Actually, all the GBA and DS ones are top notch. The DS ones are nice because you can look at your map while you're playing.
I have them all on a flash cart on an old DSi. I have the actual carts too, but that's my "Castlevania-Only Unit". I let the kids use the other ones.
You do that only in DOS and only when you beat bosses and like two sections where you pop blocks to create stairs.
Yeah I'm aware that NeoGeo (and Dreamcast) still get games from various groups that qualify as "official" releases. Same can be said for a lot of old things. I don't think most people are aware just how "alive" the retro scene is, especially on a PC gaming forum, given that the PC gaming community as a whole has extreme tunnel vision and is very oblivious to the actual state of gaming globally and the various sub sects. Hell there are still groups cranking out NES and SNES games/carts that run perfectly fine and multiple systems right now that will run everything retro and spit out via HDMI that you can purchase.
As a whole, the systems from the cart based era, or the "golden era" to be more exact have held up, and content still gets cranked out for them at a pretty rapid rate. Hell I can go out and buy a Castlevania 3 cart right now that is based off the recent Netflix Anime and there are more than a few homebrew games off that for every system even up to the DS. It's the CD based systems and the more modern stuff that died an inglorious death. Sprite based cart games are still going out.
If you think Steam gets solid indie releases that's just scratching the surface of things!
Finally beat Castlevania 3 today for the first time in my life with liberal use of Save States, and it was still a pain. The farthest I ever got back when I was a kid was the count, but never beat him. One of my friends did show me how to beat him though. After finally completing it, I just don't even know how or he managed what we did back then. Even with the save states, making sure I never took a hit, one of the stages I managed to complete with only 34 seconds left. And there was so much reloading, it wasn't funny. I don't think I'd have the patience now to ever beat that game legitimately.
Better reaction time and mental commitment as a kid. I used to beat games like mega man with only a couple run throughs. Now I have to save states religiously. If they do with Castlevania what Capcom did with megaman (good emu system) I'll definitely buy.
Three is sort of screwed up in that there are easy roads (via the pirate ship), a very hard road (alucard) and the characters are off (sypha is good vs some bosses, grant breaks some levels, alucard sucks). Also in 3 dracula very easy compared to 1, but death is much harder. also 1 gives you the ability to continue right at the boss, and farm up hearts, grab the holy water, and generate doubles and tripples off the boss, which you need for the second form or you are in severe trouble, but if you have 60+ hearts and tripple holy you can lock stun him and rage. Three on the other hand has three modes, and the second and third are cake walks but the grim reaper has two modes and is a nightmare.