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Jittery Performance in 3d Apps

Skarr

n00b
Joined
Apr 9, 2006
Messages
10
Hi, thanks for reading this thread. Before I posted this, I read the Game Issue FAQ, searched these forums, googled, and still didn't find a satisfactory answer to my issue here. I just recently bought and built a new machine:

ASUS A8N5X
AMD X2 4400+
2 x 1g OCZ Platnum RAM
Radeon X1900XTX
Creative X-Fi

Now there was a bit of a freak accident before the system ever got together... the waterheater in the house blew open and flooded the upstairs and dripped water all in the machine (power was not on). Then a piece of dry wall fell in on it. However, I dryed everything out and computer technicians took it and said it was okay. (I don't think they did anything with it though)

Anyway, the issue I'm having is that after a while of playing ( the Battlegrounds mod for Source in this case) my games get more 'jittery' even though the FPS seem just fine. When I open ATI tools and CCC, the 3d 'test' objects will run at 600fps but it'll jitter all over the place. The longer I play, the worse it gets. It's not heat, I'm quite sure. Rebooting solves the problem... until I play again.

Could this be a problem with my memory? It's quite frustrating and really impedes any play. Thanks a bunch for any help you can possible give me.

Oh, one last thing. Is it normal for the sound to take a minute or two to initialize after I boot up Windows with the X-Fi, it seems I have an issue with that aswell. I log in and a minute later the Windows entry 'theme' will play and the sound control button will show up in the tray.
 
have you tried running RTHDRIBL + prime95 while monitoring your CPU and GPU temps?
 
cs:s still does.. makes sense the rest of the engine games would have it as well.
 
halc998 said:
cs:s still does.. makes sense the rest of the engine games would have it as well.

i just meant coming from the hl/q2 engine based cs. i never really played source, so i was surprised that they retained things like that.
 
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