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that's interesting, and it's not what I'd expect out of a CRT. that looks more like a strobed backlight with a tiny step function in luminance offset. With a CRT you'd expect a smooth blur. Can you post this on the blurbusters forum?
I'm taking it this sort of "ghosting" doesn't exist with a static image, right?
And even though your CRT was running at 105hz, the game is probably locked to 60fps, 2D games usually are, so you're seeing the previous two frames of animation there.
yea good call on the frame rate - could well be that the blurred image is a snapshot of the decay of the previous frame.
and I agree - convergence is fine - even a retina display will show individual subpixels if you zoom in close enough![]()
Agree with all of this. Your monitor looks fine man. Stop obsessing and start enjoying!
I enjoyed it for a little while today, but the desk I have it on is useless. I think I'm going to build a new one on Wednesday.
The IPS-like colors, and low blur, is growing on me a lot. I played tribes ascend today, and I was able to hit things!(I've been using an S-IPS.)
Well then your camera is really nice, you're seeing the previous 3 frames of animation, all which happened withinin a few milliseconds.
I hear OLED has even less blur (pixel persistence) than CRT. At least according to Sony. That's what I'm really holding out for. I have a few CRT's, so I'm sure by the time I'm on my last one we will have 120hz 4k OLEDs on the market.
They're improving on all that. Only time will tell if they ever have a better lifespan than CRT's or other displays. And cost is something that always comes down if the tech is popular enough.
I'm back to report, that the double image disappeared when I used pixperan.
Despite the website stating that I was getting 105FPS&Hz, it appears that it was doubling the image as suggested by Enhanced.