Is anyone getting artifacts in Doom3 with an overclocked card?

OriginalReaper

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Carmack said that there may be issues because it will touch parts of the card which have never been touched before (kinky!) Is anyone getting funky performance on an OC'd card with Doom3?
 
My 9800 Pro( 420/385) showed some small amount of snow every now and then. My 6800GT (400/550) doesn't show any signs of artifacts though.
 
no artifacts at all on mine (5900 ultra) but i just overclocked it to 5950 standards.
 
I had a slightly overclocked 9800XT and had no problems. As I slowly overclocked the card artifacts(snow/white dots) started becoming more apparent.
 
My GT is overclocked to Ultra...I played the whole game at 1600x1200 and had absolutely no artifacts, lockups, hitches, nothing...ran like butter...
 
I had some very slight (1-2 polys) flickering in a couple cut scenes on occasion with an ultra at 480/1270, backed it down 5/10 MHz and had no issues through the rest of the game.
 
No artifact at 440/1150MHZ with 1152x864 with all effects turned on, 2xAA, High Quality, and Vsync off.

One component that had to be downclocked to play Doom 3 stably was my CPU. Before, it was doing 3.4GHZ. Now, it's been downclocked to 3.3GHZ.
 
BFG 6800GT OC overclocked further to 410/1.10 in a pretty warm room is having no problems.
 
I had my 9800XT clocked up pretty high, didn't have any problems on any of my games. Installed Doom 3 and started playing it and I got TONS of snow. Backed it down to stock speeds and it went away. Haven't started inching it back up to see when it comes back, yet.
 
PNY 6800 GT OC'ed to Ultra speeds (400\1100) playing Doom3 at 1600x1200, 2xAA 8xAF, High Quality. Zero problems... framerate RARELY drops below 60.
 
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