OK, here is my rant for the day, nothing to do with being in a dejected mood over England loosing the football last night (we were robbed!)
I play mostly first person shooters on line. I want the FPS to always stay above 30, and to average at 60+. I also want to play at a resolution of 1024x768 with the eye candy turned on as much as possible. My current system is an XP2400+ with a 9600XT. The compromise is that I always have to tweak the eye candy down to get the FPS I want, and that cheeses me off.
I want games to have an intelligent FPS setting instead of muddling around with low level settings. Why should I have to decide if I want ejecting brass or not in call of duty when the game could be doing this for me. With intelligent FPS there would be just two settings, the lower bound FPS and the upper bound FPS. If I'm playing Call of Duty then I would set this to 30 and 60. The game would then provide the richest content of eye candy that it can possibly give within this range. When the action gets frantic then the FPS will aim for the upper bound level, when the action is slow then the eye candy kicks in. Think about it, when do you want to admire the graphics, in the middle of action or when you are observing the action?
Am I talking bollards or what
I play mostly first person shooters on line. I want the FPS to always stay above 30, and to average at 60+. I also want to play at a resolution of 1024x768 with the eye candy turned on as much as possible. My current system is an XP2400+ with a 9600XT. The compromise is that I always have to tweak the eye candy down to get the FPS I want, and that cheeses me off.
I want games to have an intelligent FPS setting instead of muddling around with low level settings. Why should I have to decide if I want ejecting brass or not in call of duty when the game could be doing this for me. With intelligent FPS there would be just two settings, the lower bound FPS and the upper bound FPS. If I'm playing Call of Duty then I would set this to 30 and 60. The game would then provide the richest content of eye candy that it can possibly give within this range. When the action gets frantic then the FPS will aim for the upper bound level, when the action is slow then the eye candy kicks in. Think about it, when do you want to admire the graphics, in the middle of action or when you are observing the action?
Am I talking bollards or what