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Intel-NVIDIA-AMD Linux Driver Performance

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The alternative OS gurus over at Phoronix have put together an Intel-NVIDIA-AMD Linux driver performance comparison article for your viewing pleasure.

After recently delivering a 15-way open-source Intel/AMD/NVIDIA GPU comparison, here are the benchmarks when tossing in the proprietary AMD Catalyst and NVIDIA graphics drivers too. Besides comparing a diverse selection of graphics processors from the three main desktop GPU vendors, this comparison also shows how the current open-source Linux graphics drivers compare to the official proprietary drivers.
 
Looking at those charts one can easily understand why Linus Torvalds flipped Nvidia "the bird"! Now I understand this is a little out of context, but I am sure this sentiment still remains.

Honestly, 30fps on a gtx 680 with open drivers versus 250fps??? Are you kidding me! :(

If it were not for VDAPU support for MythTV, I would probably become a dyed-in-the-wool AMD user. :rolleyes:
 
that has to be the worst site layout I have seen in ages, those graphs were just giving me a headache
 
Crytek Goes Public On Linux Coder For CryENGINE

With Valve, Crytek, and Unigine supporting Linux and rumors of Unreal Engine Linux support, the future of gaming may not be in Linux, but Linux will have a place in it.

In the next two years, Open source AMD drivers will be a viable alternative, Intel will have on chip GPU processing power good enough for most games(not [H] enough though). Wayland will replace X in most distributions.

Things are looking very good for gaming on Linux.
 
I tried duct taping a GTX 680 to my phone, I can say it definitely didn't work. :mad:

I should post some pics of my hdmi output to PCI-e converter. The first time I was able to turn it on without sparking I was rushing to get the dvi connected to the monitor. Btw, this was with a gtx780.

On a more serious note, I feel the steam box may have a welcome home with linux on it. We will just have to wait and see how it does in the market place.
 
Are there not more hardware-demanding games on linux that don't run at 200~700 frames per second? What's the point of benchmarking these games if none of them stress out any of the mid/high-end gpus?
 
I think this goes to show that there is lots of progress being made, that Linux GPU work is more than capable, and that limitations with respect to hardware manufacturers et al are most of the impediments.

I have to applud Intel for making their GPU drivers/spec FOSS. If they only could offer really sufficient hardware (I have to wonder why, with all their money they don't try to create a discrete PCI-E line of GPUs with mid to high level competition for the AMD/Nvidia cards), they'd be a viable opportunity. Haswell's Intel GPUs are barely getting to the "Good enough to play recent games and media stuff" spectrum.

Nvidia I feel is in last place considering they have been resting on their laurels for the past few years with respect to their binary driver; admittedly the best of breed at the time. Their open source drivers are garbage and Nvidia, unlike AMD, hasn't been interested in improving them. Even their binary drivers are limited in some cases (without going into great technical detail, they overwrite some implementations of X, DRI etc...instead of working with how these things are "supposed" to work. Effective yes, but it means that when changes are made, compatibility becomes a problem, and it effectively adds an obfuscation proprietary layer), and sadly Nvidia puts the most stock in proprietary technology and non-standard implementations (ie PhysX instead of OpenCL/DirectCompute etc...). Nvidia cards also seem to fall behind in many other GPGPU tasks like distributed computing and "mining", for likely the same reason. I really don't want to support that avenue.

AMD has really been walking down the right path when it comes to Linux. They had a lot of catching up to to with respect to when they took over ATI, but it seems they were up to the challenge. Their partnership with the open source driver has been admirable and as we can see here it is shaping up nicely even for 3D work; if you just need 2D and video acceleration, you're golden. Their binary drivers have been greatly improved as well and I overall feel comfortable about purchasing AMD GPUs for Linux, with the intent to use the Catalyst driver for 3D applications and gaming. Their choice to try to use open platforms whenever possible, from DirectCompute/OpenCL to their viability in GPGPU tasks make me want to support AMD whenever possible; it helps they often have best price/power high end hardware around. I can only hope that they continue to move towards making everything more open; I'd like to see Intel-style FOSS GPU drivers for AMD. Ideally, they'd move past any shared patents or tech in the developments of new cards so that they wouldn't have to keep things under wraps.

Linux is my platform of choice, including when it comes to gaming. With only a relatively small amount of time an energy dedicated to supporting it, huge progress can be made.
 
Great article with some really good info.
Ouch @ the open-source NVIDIA drivers.

Android is the number one OS now. So Linux is the present of gaming.
Just a heads up, Android is Droid/Linux, not GNU/Linux.
Even though it is still Linux, when people say "Linux", they generally mean GNU/Linux.

Droid/Linux is comparable to iOS, not desktop OSes like Windows and OS X.
 
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