King of Heroes
[H]ard|Gawd
- Joined
- Mar 26, 2008
- Messages
- 2,006
Integrated graphics have really taken off in performance with the HD3200 and HD3300, Geforce 8200 and 8300, and the upcoming Geforce 9300 and 9400. I've always wanted to know how these graphics chipsets compare to the integrated graphics found in consoles like the Playstation 3, X-Box 360, and the Wii. I know the RSX chip in the PS3 runs at 550MHz and is related to the Geforce 7 series in specs. The ATI GPU for the 360 (don't know the name of it) runs at 500MHz. Thats all I know about them.
My reason for asking is because there are some truly beautiful looking games for the PS3 and X-Box 360 (mind you, I don't own either of them), and they're all powered by integrated graphics. The chipsets found in the ones I listed above seem to be just as powerful if not moreso than those found in consoles (I know one or more of them can run Crysis, although only at 800x600), yet I don't think I've seen any modern PC game that would run smoothly on just those chipsets alone.
Metal Gear Solid 4 @ 1080p runs smoothly on the PS3, which uses a modified Geforce 7 chipset. I would imagine that the 8200 or 8300 could AT LEAST do the same, if not run it better assuming the specs are actually superior as I suspect. There are mITX boards, which seems to be making as much a comeback as integrated graphics, using the 8200 and 780G w/ Sideport chipsets. So its entirely possible to make a smaller-than-a-shoe-box machine with specs that SHOULD be better than a console. Unfortunately, no modern PC game that I'm aware could actually run on it with the integrated graphics alone. Bleh, but thats entirely a software issue and unrelated to what I'm asking.
Anyway, pardon the divergence, back to the subject.
Does anyone know exactly how the integrated graphics chipsets listed above compare to the current gen consoles performance wise? I know its impossible to benchmark them due to the massive differences in architecture, so I guess only a spec-to-spec comparison can be made.
My reason for asking is because there are some truly beautiful looking games for the PS3 and X-Box 360 (mind you, I don't own either of them), and they're all powered by integrated graphics. The chipsets found in the ones I listed above seem to be just as powerful if not moreso than those found in consoles (I know one or more of them can run Crysis, although only at 800x600), yet I don't think I've seen any modern PC game that would run smoothly on just those chipsets alone.
Metal Gear Solid 4 @ 1080p runs smoothly on the PS3, which uses a modified Geforce 7 chipset. I would imagine that the 8200 or 8300 could AT LEAST do the same, if not run it better assuming the specs are actually superior as I suspect. There are mITX boards, which seems to be making as much a comeback as integrated graphics, using the 8200 and 780G w/ Sideport chipsets. So its entirely possible to make a smaller-than-a-shoe-box machine with specs that SHOULD be better than a console. Unfortunately, no modern PC game that I'm aware could actually run on it with the integrated graphics alone. Bleh, but thats entirely a software issue and unrelated to what I'm asking.
Anyway, pardon the divergence, back to the subject.
Does anyone know exactly how the integrated graphics chipsets listed above compare to the current gen consoles performance wise? I know its impossible to benchmark them due to the massive differences in architecture, so I guess only a spec-to-spec comparison can be made.