Wasn't sure if this should go here or in OSs or Programming. Anyways...
I am a die hard Windows user forced to use Mac OS X 10.6.4, but I am adapting. I am trying to install the SHOC benchmarking suit to run a GPU benchmark on a Mac desktop for an academic internship. I thought I set up the installation correctly in the default.mk config file (linked to by the makefile) but I keep on getting an error.
A tech said it might be a conflict between 32- and 64-bit architecture but he could not check the '.a' architecture found in 'libSHOCCommon.a' to be sure.
SHOC 0.9 Beta Download (< 400kb, linked from ornl.gov)
default.mk (linked from google docs)
Any suggestions? Thanks in advance!
I am a die hard Windows user forced to use Mac OS X 10.6.4, but I am adapting. I am trying to install the SHOC benchmarking suit to run a GPU benchmark on a Mac desktop for an academic internship. I thought I set up the installation correctly in the default.mk config file (linked to by the makefile) but I keep on getting an error.
ld: warning: in ../../../lib/libSHOCCommon.a, file was built for unsupported file format which is not the architecture being linked (i386)
Undefined symbols:
"OptionParser::getOptionInt(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const", referenced from:
RunBenchmark(ResultDatabase&, OptionParser&) in BusSpeedDownload.o
A tech said it might be a conflict between 32- and 64-bit architecture but he could not check the '.a' architecture found in 'libSHOCCommon.a' to be sure.
SHOC 0.9 Beta Download (< 400kb, linked from ornl.gov)
default.mk (linked from google docs)
Any suggestions? Thanks in advance!