Im sick of all these "crappy" games for the DS, its especially lacking in the RPG department. So what i want to do is make my own homebrew rpg for the ds.
So my questions are as follows.
1.) Whats the best programming language for someone whos never coded before. I think its C++ but whats your opinions? Is there a program that specializes in coding, and making games?
2.) How can i test scripts after i make them?
3.) How would i make the models and landscape, and how would i go about animating it? Would i just make a script? Or do i make like a animated gif, or video?
Could i possibly use WC3's map editor and take the models from there? ( i know its copyrighted but im willing to ask Blizzard for permission)
4.) How would i put everything together? All the scripts, models, ect into a finished product? And then after its a finished product how would i go about making it a .nds file that can be played on the ds with flash carts?
5.) I want to utilize all aspects of the DS for this game, i want to use the Mic(VoIP), Wi-Fi (both infrastructure and ad-hoc), and of course the Touch Screen. How would i make sure to use it right?
6.) How can i figure out what the DS can handle so the framerates dont get choppy during heavy fight scenes? Is there any way to keep textures at a high quality level without hurting the frame rates?
7.) I want to utilize Wi-Fi for trading of items, armor, materials. PvP, and Co-Op, and possibly raids but i dont want it to become just an average rpg, i want to do something different, but my question is this, how can i prevent cheaters from duping items, boosting their stats, ect from getting online and playing with other people?
8.) Is there a file size limit for homebrew ds games? And if its too big, will it start lagging?
Those are all the questions i can think of at this time.
Now, DO NOT POST if your gonna complain on why im doing this on the DS and not the PSP (yet, could come will have to see how the DS does)
Please, if you have suggestions, post em
If this thread is in the wrong forum, please move it to the right one!
So my questions are as follows.
1.) Whats the best programming language for someone whos never coded before. I think its C++ but whats your opinions? Is there a program that specializes in coding, and making games?
2.) How can i test scripts after i make them?
3.) How would i make the models and landscape, and how would i go about animating it? Would i just make a script? Or do i make like a animated gif, or video?
Could i possibly use WC3's map editor and take the models from there? ( i know its copyrighted but im willing to ask Blizzard for permission)
4.) How would i put everything together? All the scripts, models, ect into a finished product? And then after its a finished product how would i go about making it a .nds file that can be played on the ds with flash carts?
5.) I want to utilize all aspects of the DS for this game, i want to use the Mic(VoIP), Wi-Fi (both infrastructure and ad-hoc), and of course the Touch Screen. How would i make sure to use it right?
6.) How can i figure out what the DS can handle so the framerates dont get choppy during heavy fight scenes? Is there any way to keep textures at a high quality level without hurting the frame rates?
7.) I want to utilize Wi-Fi for trading of items, armor, materials. PvP, and Co-Op, and possibly raids but i dont want it to become just an average rpg, i want to do something different, but my question is this, how can i prevent cheaters from duping items, boosting their stats, ect from getting online and playing with other people?
8.) Is there a file size limit for homebrew ds games? And if its too big, will it start lagging?
Those are all the questions i can think of at this time.
Now, DO NOT POST if your gonna complain on why im doing this on the DS and not the PSP (yet, could come will have to see how the DS does)
Please, if you have suggestions, post em
If this thread is in the wrong forum, please move it to the right one!