Apathy
Gawd
- Joined
- Oct 29, 2004
- Messages
- 890
hate to be a dirty cross poster, but i didnt know if this would even be answered. im honestly just curious about this as it seems to almost completely abolish piracy, and in turn help to bolster the pc gaming market.
so when people download games with the intention of playing them without first paying for them, thats theft. but when they start to play the game using a crack/keygen thats piracy. is this correct?
WHY OH WHY, why the FUCK doesnt someone just enforce all downloaded games to use cd keys that must be verified on the internet? And if you dont have access to the internet, then you are forced to verify your cd key by phone. Once the cd key has been verified, it cannot be registered ever again unless the person calls up with the original cd key and re-verifies or does it again through the net. Keygens wouldn't work, cracks wouldn't matter.
It just seems like such a simple process to prevent people from pirating games by forcing the person that owns the game to do a cd key authentication every couple of times the game is started up, or something like that anyway. So then, if the person refuses to let the game connect to the internet to verify itself, then the game cannot be played and gets passworded, or encrypted, or something like that.
I mean wtf, how hard can this possibly be? Obviously it must be very difficult if this problem has been going on ever since I can remember.
Whats wrong with this idea?
so when people download games with the intention of playing them without first paying for them, thats theft. but when they start to play the game using a crack/keygen thats piracy. is this correct?
WHY OH WHY, why the FUCK doesnt someone just enforce all downloaded games to use cd keys that must be verified on the internet? And if you dont have access to the internet, then you are forced to verify your cd key by phone. Once the cd key has been verified, it cannot be registered ever again unless the person calls up with the original cd key and re-verifies or does it again through the net. Keygens wouldn't work, cracks wouldn't matter.
It just seems like such a simple process to prevent people from pirating games by forcing the person that owns the game to do a cd key authentication every couple of times the game is started up, or something like that anyway. So then, if the person refuses to let the game connect to the internet to verify itself, then the game cannot be played and gets passworded, or encrypted, or something like that.
I mean wtf, how hard can this possibly be? Obviously it must be very difficult if this problem has been going on ever since I can remember.
Whats wrong with this idea?