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How often do early access titles fail?

Hawkwing74

[H]ard|Gawd
Joined
May 27, 2024
Messages
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How often is early access a bit of a scam, where projects die before ever getting fulfilled?

Looking at the steam sale, I have some early access games in my wishlist that are getting old enough for kindergarten.

Hard to say these projects will ever launch.

I don't like giving money to EA games for this very reason, but I wishlist them if they look mildly interesting.

Those who do buy early access, have you been burned by it?

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I generally avoid them, but for certain types of games I think it works well. Mostly multiplayer, non-linear type games that are subject to change anyways. Like 7 Days to Die was in early access for well over a decade before it went "gold" last July.

I just picked up Seloco as well, which is early access, but from what I've seen it's very polished and complete as it is. So it's very subjective, and I would research the game well before deciding. Either check out recent YouTube previews for it or Steam discussion threads on it, I'd say.
 
Idk, but imo there needs to be some regulations put in place regarding EA. Like say a game can only remain in that state for 1 year max, then it either has to go full release or be removed/refunded because yeah you got some of these things that are going on 10 years now...wtf? It's either a failed project or an intended scam from the get go at that point. I doubt Valve would ever do anything about though as they are always getting a cut, so why would they care? I always avoid anything EA (EA as in Electronic Arts also :p) I've held off playing Witchfire for a looong time now because it's still going through major changes, balances and fixes. I might even wait another year or so after it releases when it's truly content complete. Also - Death Trash - I had to look that one up :D
 
I usually dont buy EA games until/unless I am happy with the current content at the price.

Then, whether it dies in the future or not before "release" doesnt matter - I wanted what it had when I bought it, anything past that is cool awesome great.
 
the current content at the price.
This seem an impossible to fail rule of thumb to me and often where the pricing will fall on them
Idk, but imo there needs to be some regulations put in place regarding EA. Like say a game can only remain in that state for 1 year max,
It would be such a case by case, take say Manor Lords for one of the biggest early access game, it was a single coder for a long time (2017 first demo ?), it is a long journey but always clearly presented as such and the price point when it was sold, was still for a lot of hours game than ran well
 
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