HOW do you use Timedemo in Doom 3 Demo

StrungOut

n00b
Joined
Sep 28, 2004
Messages
7
Does anyone have instructions on how to run a Timedemo in Doom3's Demo :rolleyes:

I recently downloaded the Doom 3 demo and like Quake 3's demo it has the timedemo functionality. Except when you use it nothing happens. I tried recording my own demo and was faced with the same problem it reports not being able to load a file in the GUI/map section.

I would really like to benchmark my system on this demo and I believe there has to be a way to do it !!!!!


<Stressed>

:confused:
 
The search function is your friend.

But I'll be nice and give you the command anyway

In the console type:
timedemo demo1.demo usecache

This will precache all the textures so you don't need to run it twice to get accurate results.
 
Also, you can just hit the ~ to pull down the console like in the other ID games, you have to hold ctrl+alt and hit it.
 
man all thoses posts and not a single bit of help.... press ctrl+alt+~ then type timedemo demo1 usecache
 
See one problem .... In the Demo that Function does not work :) Try Downloading it

Demo1 does not exsist anymre :-(

IT works in retail but not the demo
 
This is DOOM 3 Demo not Doom 3
in Doom 3 you can use timedemo demo1 yes that works but

In the actual demo game of Doom 3 it does not work

I really need to get it working any suggestions ?
 
StrungOut said:
I really need to get it working any suggestions ?

I wish I could help, but I'm mostly curious why you really need to get it working. You have the demo. Do you really need the timedemo? Just play the game. If it's smooth then you're good to go.
 
lol Lets call it .... Work Related :-P Nuff said .... .I think this crowd is most capable of assisting me :)

Come on guys and gals :-P Im trying tons of forums
 
Enigma said:
man all thoses posts and not a single bit of help....

First post was..

S1nF1xx said:
The search function is your friend.

But I'll be nice and give you the command anyway

In the console type:
timedemo demo1.demo usecache

This will precache all the textures so you don't need to run it twice to get accurate results.
Not sure what you're talking about.:rolleyes:



Anyway, does anyone know if the timedemo is even included in Doom3 Demo? If these commands don't work that would be a fair assumption.
 
My guess is it would be included in the demo. I just don't understand why you are having so much trouble getting it to work. Simple process:

1) Load Doom3
2) Hit ctrl+alt+~ to bring down the console
3) Type in: timedemo demo1 usecache
4) Watch it go!
5) Read the results
 
Yeh this bothered me enough so I contacted activision and i am waiting on a response now

I do not think it is included in the Demo
 
I just treid and it dind't work, I might dig around the pk3 and see if there is a demo file included.

Edit: I just look throught the pk4 file and found no mention of a .demo file or demo directroy. I guess it would load and run a demo file but it has to be made from the demo. A lot of the files there seem to reference the fact that its a demo and not just like an extracted level or something. Names like Demo_Mars_level1.
 
Yeh I fiddled with the Pak files for awhile and caused the program to cease functioning
So i reinstalled and still messed with the pack file ...... same thing no go .... There has got to be a way
 
Well here is what i'm saying, I looked/searched the driectory structure of the pk4 files, there is no .demo file or demo directory. When I tried to run the command it couldn't find the demo file. So I'm guessing that I can run demo files in a demo type way its just that one wasn't included. If anyone knows how to give meaningful suggestions to ID we can ask for one so that it will be uniformed accrossed the place or ask the [H] crew to create one. Note that his has to be made on the demo program as the a lot of the files seem to be altered just for the demo as far as I can tell.
 
yeh it is nightmarish I have a contact at Activision but my luck he is on vacation......


If anyone finds a way drop a line here
 
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