Modred189
Can't Read the OP
- Joined
- May 24, 2006
- Messages
- 16,056
So, you have a single scene to show in two slightly different ways in the headset to give a stereoscopic effect.
Does the scene have to be rendered twice? Or, is it rendered once, and the game inserts two "cameras," one for each image?
Do different setting have to be applied more than once? I.e., AA/AF/HBAO etc. Is it applied once to a scene and then split between cameras, or is each scene generated, and then these run on the view of each camera?
All the articles I've been reading about the large overhead for VR seem to indicate a lot is being duplicated...
Does the scene have to be rendered twice? Or, is it rendered once, and the game inserts two "cameras," one for each image?
Do different setting have to be applied more than once? I.e., AA/AF/HBAO etc. Is it applied once to a scene and then split between cameras, or is each scene generated, and then these run on the view of each camera?
All the articles I've been reading about the large overhead for VR seem to indicate a lot is being duplicated...