So, basically you took my description of the human eyesights characteristics, singled out the part with the stereoscopic vision and added a new meaning to that as being a basic for a viewport calculation, discarded then everything else including the 40 degrees peripheral from the same scentence, and then post some THX recommandations to show that they select a more narrow FOV in their Home theater setups vs. the stereoscopic characteristics of a human eye?
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I did no such thing. The extra peripheral part is extraneous. You indicated the ultra-wide FOV (whether you include the extra peripheral part or not) you in and that it somehow (viewing distance dependent) belonged in this discussion.
Again, nothing added, nothing removed:
Actual maximum of your eyesight is 3:2 (180/120, some argue 200/120). But, that doesn't mean this ratio is the most comfortable one. 140 degrees horizontal makes the max stereovision, while you have 40 degrees extra horizontal for peripherial vision.
How this affects you practically vs. the aspect ratio of the screen, depends on the distance you have to the screen (since its angle dependent).
You discus no viewing angle less than 140 degrees. You indicate this has some importance based on viewing distance. It is fairly clear.
You really like to harp on me for using the THX as a more ergonomic FOV, but several times I also mentioned an ergo study showing that people move larger monitors back to a similar FOV, which you keep ignoring.
Do you actually disagree, or are you just arguing for the sake of arguing. Do you really think 140 degrees is a more ergonomic working FOV than 40 degrees??