Hopping fps in Far Cry

Matas

Limp Gawd
Joined
Feb 16, 2006
Messages
438
Playing Far Cry in some situations fps is hopping. For example: in one moment fps is 40. I don't move my mouse and the graphical intensity is the same. After 2 -3 seconds fps reaches 55fps.Why it is so?
I'm using the latest 1.33 patch. My hardware: Athlon 64 X2 3800+, GF 7800 GT(400/1000), 2x512Mb 333, DFI Lanparty Ultra-D, X-Fi Fatal1ty FPS...
 
It's all based on what you see, different things you look at have different levels of graphic intensity.

If you look off into the distance into the jungle or over some water, the graphics card has to render all that, then if you turn around and look at the ground, it's a lot less for the card to process.
 
winston856 said:
It's all based on what you see, different things you look at have different levels of graphic intensity.

If you look off into the distance into the jungle or over some water, the graphics card has to render all that, then if you turn around and look at the ground, it's a lot less for the card to process.

No, you don't understand me.
 
yeah he is saying by staying idle in one spot looking in 1 direction that his fps jumps, i get this once and a while to, would also like to know why
 
the game is quite cpu limited in your case, a x2 3800 so most likely this is why you are seeing this much fluctuation. I wouldn't be worried too much about this unless you are experiecing choppy game play.
 
Matas said:
No, you don't understand me.

Ohhhh, sorry man. Late night, didn't read it all lol :eek:

I'm not quite sure why you'd be getting something like that, but as long as it's not affecting your gameplay, I'd just ignore it.
 
Slight FPS hopping isn't anything to worry too much about. If it bothers you a lot, lower your settings a little and see if the FPS is a little more stable. Kinda goes without saying, but the closer you push your system to the limit, the less stable the FPS.

Your RAM might cause stuttering in gameplay, but since you're just standing still I doubt that's the case. Same goes for the video card. So the fluctuation is probably CPU-related -- AI tasks in the background and such.

Since you're just standing still and not moving, the FPS shouldn't fluctuate as much as if you were in a firefight. If it's going between 40-50 fps, I'd say that's nothing to worry about. If it drops to 20 fps while you're standing still, however, then that'd be a little abnormal.

Almost forgot though: If you have malware on your computer, then that'd be a source of performance issues. You want to have as few processes running while you're playing, so clean your computer of viruses/spyware and then turn off unnecessary active processes before you start playing. Again, 40-50 fps sounds pretty normal to me... you might not see much of a difference even if there was some malware you had to clean up. But it's always good to check anyway.
 
deathstar's pretty much covered everything that could happen to cause it. But since you're at like 40-50FPS, you shouldn't feel any differences.
 
Maybe it's somesort of buffer. Areas you've just left are still being rendered for a while, incase you come back to them right away. Computation for swaying trees, timing waves, etc. keep going so they wouldn't look out of place if you come back. The engine stops rendering them after a certain amount of time passes and you still haven't comeback. Since you're standing still, it's easier for you to see the performance gain after they get released from memory.

This is just a wild guess tho. I've noticed Morrowind do this although it's distance based.
 
I notice this a lot in WoW. I think it has to do with the HD. Not 100% on that though. Haven't looked into it.
 
Check your voltages...I had that problem with my old rig, and once I replaced my PSU everything was rockin'.
 
Circuitbreaker8 said:
Check your voltages...I had that problem with my old rig, and once I replaced my PSU everything was rockin'.

My PSU is 450W with 16A in 12V.Do you think it is a problem?
 
Your PSU is extremely weak for that system.

You need at least 26A on the 12V rail (if you have just one). 16-20A if you have 2 of them.
 
the 40 fps is just a minimum fps while the 55fps is the maximum fps that your card can crank up. Mostly when you're playing a game, every places in it requires different processing power.
 
when an Antec post 12V1 has 19A and 12V2 has 19A..

what is the 12V line rating at ?
 
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